qw Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (2, -16, D:1) a +0 club (5, 1, D:1) 8 stones (6, -4, D:1) a jackal corpse (skeletalised by now) (6, -2, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, -6, D:1) a +0 short sword (9, -5, D:1) a bat corpse (skeletalised by now) (10, -4, D:1) a rat corpse (skeletalised by now) (12, -10, D:1) a +0 club (19, 23, D:1) a scroll of butterflies 2 scrolls of vulnerability (23, 8, D:1) a +0 club 2 stones (30, -10, D:1) a +0 robe (32, 31, D:1) a +0 leather armour (33, 22, D:1) a +0 robe (34, 1, D:1) a +0 robe (38, 9, D:1) a +0 sling (41, 20, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a potion of resistance (1, -8, D:2) a hobgoblin corpse (1, 1, D:2) a +0 spear (9, -7, D:2) a stone (13, -10, D:2) a book of Necromancy (16, 11, D:2) a frilled lizard corpse (17, 11, D:2) a +0 long sword (19, -6, D:2) a +0 whip (20, -6, D:2) a +0 sling (25, -4, D:2) a +0 mace (25, 15, D:2) a +0 leather armour (27, 9, D:2) a ball python corpse (30, 9, D:2) a +0 short sword