qw Level 1 of the Dungeon (5, 10, D:1) a +0 club (5, 12, D:1) 5 atropa-tipped darts (14, -15, D:1) 6 poisoned darts (19, -17, D:1) a +0 club (20, -18, D:1) a +0 club (22, -26, D:1) a +0 leather armour (22, 10, D:1) a potion of brilliance a scroll of butterflies a ring of magical power (22, 11, D:1) a +0 robe (27, -22, D:1) 3 stones (27, -14, D:1) a +0 leather armour (29, -11, D:1) a stone (31, -14, D:1) a +0 scale mail (50, -10, D:1) a +0 dagger a stone (51, -16, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (0, 1, D:2) a +0 mace (0, 4, D:2) a bat corpse (skeletalised by now) (14, 22, D:2) 4 stones (15, 1, D:2) a +0 trident (15, 20, D:2) a hobgoblin corpse (25, 35, D:2) 7 stones (26, 18, D:2) 2 boomerangs (28, 21, D:2) a +0 short sword a kobold corpse (30, 25, D:2) a +0 short sword a stone a kobold corpse (31, 13, D:2) a +0 dagger (32, 5, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (33, 4, D:2) a ball python corpse (skeletalised by now) (33, 6, D:2) a +0 short sword (38, 34, D:2) an adder corpse a rat corpse (39, 29, D:2) a +0 dagger a goblin corpse