qw Level 1 of the Dungeon (1, -9, D:1) a book of Cantrips (7, -11, D:1) a +0 club (11, -3, D:1) a +0 dagger a stone (20, 20, D:1) a +0 club (20, 25, D:1) a +0 sling (24, 6, D:1) a book of Alchemy (32, 26, D:1) a book of Spatial Translocations (32, 27, D:1) a +1 dagger of venom (34, -23, D:1) a potion of ambrosia a scroll of butterflies a +0 leather armour (35, -4, D:1) a +0 spear (46, 28, D:1) a +0 mace (51, -6, D:1) a +0 club (51, 10, D:1) 5 stones (55, -23, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, -29, D:2) a potion of ambrosia (12, -32, D:2) the +2 scale mail "Xavvuril" {rPois rF++ Str+4} Str+4: It affects your strength (+4). rF++: It greatly protects you from fire. rPois: It protects you from poison (20, -20, D:2) a +0 dagger (21, -32, D:2) a book of Callings (21, -9, D:2) 2 scrolls of fog (30, 0, D:2) a +0 club (33, 2, D:2) a +0 whip (35, -27, D:2) a staff of air (36, -29, D:2) 9 stones (36, -27, D:2) a +0 short sword (36, -8, D:2) a +0 robe (40, 14, D:2) a +0 dagger (50, -36, D:2) a +0 club (60, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe an orc corpse (3, 11, D:3) a worm corpse (5, 12, D:3) a +0 leather armour (7, 23, D:3) 5 stones (12, 15, D:3) a jackal corpse (14, 21, D:3) a +0 dagger (17, -3, D:3) a +0 dagger a +0 leather armour an orc corpse (21, 34, D:3) a +0 hand axe (24, 0, D:3) a +0 club (24, 1, D:3) a +0 whip (24, 3, D:3) a +0 club (25, 4, D:3) a +0 club (25, 23, D:3) a +0 mace (30, 15, D:3) a scroll of fog (31, 27, D:3) a +0 dagger (34, 6, D:3) a manual of Unarmed Combat (35, 6, D:3) 6 stones (40, -2, D:3) a +0 ring mail (43, -1, D:3) an adder corpse (skeletalised by now) (43, 42, D:3) 2 poisoned darts (48, 38, D:3) a +0 spear