qw Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (2, 3, D:1) a +0 club (5, 32, D:1) a book of Geomancy (8, 3, D:1) a +0 dagger (12, 35, D:1) a +0 dagger a stone (13, 6, D:1) a +0 whip (13, 7, D:1) a +0 short sword (26, 5, D:1) a +0 hand axe (32, 37, D:1) a +0 sling (39, 28, D:1) a +0 dagger 3 stones (40, 12, D:1) a +0 club a +0 sling (40, 14, D:1) a book of Iron (43, 14, D:1) a potion of invisibility a scroll of butterflies a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a book of Flames (27, -12, D:2) a +0 dagger (31, -28, D:2) 2 stones (33, -28, D:2) a +0 robe (33, -21, D:2) 4 stones (41, -32, D:2) a potion of attraction (41, -27, D:2) a +0 dagger (43, 7, D:2) a ball python corpse (skeletalised by now) (44, -41, D:2) a -3 spear (44, -2, D:2) a +0 sling a +0 club (53, -36, D:2) a +0 mace (54, -14, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -1, D:3) a ball python corpse (1, 0, D:3) a +1 dagger of flaming a +0 chain mail a hobgoblin corpse (3, 1, D:3) a giant cockroach corpse (4, 1, D:3) a jackal corpse (9, -4, D:3) a bat corpse (12, 2, D:3) a potion of brilliance