qw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -11, D:1) a +0 dagger of speed (4, 9, D:1) a +0 club (7, 1, D:1) a +0 whip (10, -24, D:1) a +0 club (13, -7, D:1) a +0 ring mail (13, 6, D:1) a staff of air (14, 16, D:1) a +0 dagger (16, -1, D:1) a +0 flail (22, 14, D:1) 5 javelins (23, -21, D:1) a +0 short sword 4 stones (25, -14, D:1) 2 stones (44, -29, D:1) a +0 hand axe (52, -4, D:1) a +0 scale mail (52, -1, D:1) 4 stones (55, -30, D:1) a +0 whip (55, 11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a manual of Dodging (0, 2, D:2) a serpent talisman (2, 0, D:2) a bat corpse (8, -1, D:2) a +0 dagger a goblin corpse (10, 5, D:2) a worm corpse (22, -7, D:2) an adder corpse (25, 6, D:2) a rat corpse (skeletalised by now) (25, 30, D:2) 7 stones (28, 9, D:2) a jackal skeleton (28, 13, D:2) a jackal skeleton (28, 29, D:2) a +0 whip (28, 36, D:2) a +0 ring mail (29, 36, D:2) a wand of flame (23) an adder corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (36, -13, D:2) a book of Party Tricks (36, -4, D:2) a giant cockroach corpse (36, 18, D:2) a +0 dagger 3 stones (43, 3, D:2) a jackal corpse (49, 9, D:2) a scroll of butterflies