qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -12, D:1) a +0 robe (11, -3, D:1) a +0 dagger (20, -38, D:1) a scroll of butterflies (29, 3, D:1) a +0 club (33, -26, D:1) a +0 whip (40, -16, D:1) a +0 club (42, -19, D:1) a ring of poison resistance (42, -18, D:1) a +0 robe (43, -17, D:1) a +0 robe (55, -29, D:1) a +0 club Level 2 of the Dungeon [Shop] Silaniff's Antique Weapon Shoppe the +1 rapier of the Real Monster {venom, Contam Int+4} (509 gold) Int+4: It affects your intelligence (+4). Contam: It causes magical contamination when unequipped. a +0 war axe (91 gold) a +0 sling (39 gold) a +0 spear (78 gold) a +0 whip (65 gold) a +0 whip (65 gold) a +0 spear (78 gold) a +1 scimitar of electrocution (442 gold) a +0 dagger (52 gold) (0, 0, D:2) a +0 dagger (2, -27, D:2) a rat corpse (2, -22, D:2) the +7 falchion of Igiy {heavy, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (4, -2, D:2) a worm corpse (4, 12, D:2) 8 stones (5, -14, D:2) a throwing net (5, -11, D:2) a ball python corpse (6, -11, D:2) a +0 dagger a goblin corpse (8, 1, D:2) a book of Scorching (19, -7, D:2) a +0 short sword 5 stones a kobold corpse (20, 4, D:2) a +0 short sword (22, 2, D:2) a +0 dagger (25, 2, D:2) a +0 club (25, 5, D:2) 14 gold pieces (27, 3, D:2) a +0 club a stone