qw Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, 6, D:1) a +0 club (7, -2, D:1) a +0 hand axe (13, -12, D:1) a +0 dagger (22, -8, D:1) a +0 dagger (32, 8, D:1) a +0 vampiric dagger (39, 16, D:1) 7 stones (45, -3, D:1) a +0 robe (56, -24, D:1) a +0 spear (58, -23, D:1) 6 boomerangs (65, 14, D:1) a scroll of butterflies (65, 16, D:1) a book of Callings Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 3, D:2) a +0 sling a +0 club (5, 22, D:2) a ball python corpse (skeletalised by now) (11, -9, D:2) a +1 dagger of speed (11, 19, D:2) a rat corpse (skeletalised by now) (22, 38, D:2) a bat corpse (skeletalised by now) (30, 33, D:2) a +0 club a goblin corpse (32, 2, D:2) a +0 club (35, 1, D:2) a +0 club (35, 34, D:2) the +0 dagger of Timuc {flame, *Corrode Will+ Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. (38, 40, D:2) a jackal corpse (42, 31, D:2) 3 stones (45, 21, D:2) a +0 dagger (45, 39, D:2) a +0 sling (45, 43, D:2) a +0 leather armour (46, 33, D:2) a jackal corpse (46, 34, D:2) a jackal corpse (46, 37, D:2) a jackal corpse