qw Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, -35, D:1) a scroll of butterflies (6, -14, D:1) a +0 robe (6, 4, D:1) a book of Spatial Translocations (17, -24, D:1) a +0 short sword (25, -17, D:1) a +0 mace (30, -32, D:1) a +0 leather armour (33, 3, D:1) a +0 leather armour (41, -1, D:1) a +0 whip 2 stones (46, -35, D:1) a beast talisman Level 2 of the Dungeon [Shop] Daemoqou's Book Shoppe a book of Touch (286 gold) a book of the Senses (416 gold) a book of Weapons (338 gold) a book of Decay (390 gold) a book of Party Tricks (208 gold) a book of the Hunter (338 gold) a book of Cantrips (156 gold) the Tome of the Barrage (572 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Dazzling Flash Conjuration/Hexes 3 c - Starburst Conjuration/Fire 6 d - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Spatial Translocations (234 gold) (2, 23, D:2) a potion of ambrosia (7, 6, D:2) a +0 whip 5 stones (7, 7, D:2) a +0 hand axe (7, 14, D:2) a +0 rapier (9, 18, D:2) a +0 club (13, -5, D:2) a +4 hand axe of freezing a +0 ring mail (15, 18, D:2) 7 stones (19, -2, D:2) a There-And-Back Book (19, 20, D:2) a +0 club a +0 robe (20, 31, D:2) a +0 ring mail (21, 33, D:2) 3 stones (28, 21, D:2) a +0 spear (35, 6, D:2) a +0 robe (37, 6, D:2) a +0 ring mail (38, -1, D:2) a +0 short sword (42, 11, D:2) 5 stones (44, 35, D:2) a +0 mace Level 3 of the Dungeon [Shop] Zarymnac's Jewellery Shop a ring of resist corrosion (280 gold) a ring of magical power (280 gold) an amulet of guardian spirit (420 gold) a +6 ring of intelligence (504 gold) a +4 ring of protection (504 gold) an amulet of regeneration (420 gold) (10, -3, D:3) a scroll of vulnerability (11, -9, D:3) the +1 ring mail of Mysticism {Stlth+} Stlth+: It makes you more stealthy. (11, 14, D:3) a +0 club (11, 20, D:3) a +0 short sword (13, -5, D:3) a +0 short sword 7 poisoned darts (13, 14, D:3) a +0 club a stone (16, 20, D:3) a +0 falchion (16, 25, D:3) 6 poisoned darts (21, -1, D:3) a book of Fire (32, 15, D:3) a +0 whip (37, 14, D:3) a +0 dagger a +0 robe (43, -5, D:3) a +0 hammer (47, -4, D:3) a potion of berserk rage 2 scrolls of noise (48, 42, D:3) 4 stones (50, -22, D:3) 5 stones (50, 36, D:3) a +0 scythe a +0 robe (51, 36, D:3) a +0 club a wand of polymorph (6) (59, 17, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 sling a +0 dagger (3, 2, D:4) a +0 dagger (18, 37, D:4) a +0 pair of boots (22, -19, D:4) 5 stones (22, -17, D:4) a +0 whip a +0 ring mail (24, -20, D:4) a +0 dagger a +0 robe a +0 flail a +0 ring mail (24, -19, D:4) a +0 club a +0 hand axe (30, 28, D:4) a +0 ring mail (32, 29, D:4) a +0 hand axe a +0 leather armour a +0 dagger (32, 31, D:4) a +0 dagger a +0 leather armour (33, -19, D:4) a ring of wizardry an amulet of magic regeneration (33, 31, D:4) a +0 hand axe a +0 chain mail (39, 22, D:4) a potion of degeneration (42, 20, D:4) a +0 rapier (48, 8, D:4) a +0 great sword (51, 11, D:4) a +0 ring mail (55, 13, D:4) the +5 short sword of the Radish {drain, rPois rC+ Int-4 Dex+5} Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. rPois: It protects you from poison Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour (1, 1, D:5) a +0 falchion (3, -2, D:5) a +0 leather armour (4, -9, D:5) a +0 rapier a +0 leather armour (4, -7, D:5) a +0 dagger a +0 robe (7, 1, D:5) a +0 club a +0 leather armour (13, 24, D:5) a +0 whip (14, 28, D:5) a scroll of identify (15, 19, D:5) a book of Necromancy (16, 3, D:5) a scroll of immolation (21, 22, D:5) 7 gold pieces (22, 15, D:5) a +0 robe (22, 17, D:5) 3 stones (23, 28, D:5) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (24, 28, D:5) a +0 flail a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (30, 22, D:5) a +0 flail (32, 20, D:5) a scroll of vulnerability (38, 6, D:5) a +0 hand axe