qw Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (13, 0, D:1) a +0 sling (16, -1, D:1) a +0 club (17, 9, D:1) a book of Displacement (18, 10, D:1) a +0 robe (30, 21, D:1) a +0 club (41, 15, D:1) 6 curare-tipped darts (42, 16, D:1) a +0 dagger (45, 18, D:1) a scroll of butterflies a +0 leather armour (47, 18, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, 23, D:2) a ring of flight (11, -7, D:2) a +0 quarterstaff (14, 1, D:2) a +0 short sword 4 stones a +0 robe (17, 21, D:2) 3 stones (17, 27, D:2) a +0 club a +0 ring mail (24, 5, D:2) a +0 leather armour (40, 5, D:2) a +0 leather armour (41, 19, D:2) a +0 quarterstaff (43, 2, D:2) the +5 rapier of Wisdom {freeze, Drain Fly rF- Dex+7} Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (44, 26, D:2) a +0 plate armour (64, 40, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold corpse (7, -1, D:3) a +0 robe (10, -1, D:3) a worm corpse a quokka corpse a frilled lizard corpse (11, 24, D:3) a book of Frost (23, 20, D:3) a bat corpse (skeletalised by now) (24, 4, D:3) 4 stones (26, 1, D:3) a +0 whip (28, 23, D:3) a rat corpse (38, 7, D:3) a +2 dagger of venom a goblin skeleton (38, 8, D:3) a black bear skeleton (39, 25, D:3) a +0 barding (43, 6, D:3) a +2 hand axe of flaming (still there?) an orc corpse (still there?) (46, 9, D:3) a scroll of identify (47, 8, D:3) a giant cockroach corpse