qw Level 1 of the Dungeon (1, -20, D:1) a +0 dagger (3, -18, D:1) a +0 leather armour (13, 6, D:1) a scroll of butterflies (15, -5, D:1) a +0 short sword (16, 7, D:1) 2 poisoned darts (18, 8, D:1) a +0 spear (22, 7, D:1) a +0 leather armour (24, -24, D:1) a +0 ring mail (29, 9, D:1) 6 stones (31, -28, D:1) a +0 short sword 3 stones (31, 15, D:1) a +0 club (41, -3, D:1) a potion of degeneration a scroll of poison (44, -11, D:1) 2 stones (45, 0, D:1) a +0 dagger (47, 15, D:1) the Secrets of Comburant Geometries Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Flame Wave Conjuration/Fire 4 c - Passage of Golubria Translocation 4 d - Starburst Conjuration/Fire 6 (58, -20, D:1) a +0 dagger (63, -17, D:1) a +0 club Level 2 of the Dungeon [Shop] Vilyish's Antique Weapon Shop a +2 glaive of freezing (616 gold) a +0 glaive (169 gold) the +5 dagger of Descent {heavy, Fragile rF++ rC+ Stlth+} (1489 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. a +0 short sword (78 gold) a +2 glaive of venom (514 gold) a +7 giant spiked club (1011 gold) a +0 falchion (78 gold) the +7 glaive of the Brain {protect, rElec Int+2} (1586 gold) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. [Shop] Deatt's Book Shoppe a book of Touch (242 gold) a book of Minor Magic (198 gold) a book of Winter (374 gold) a book of Callings (220 gold) a manual of Axes (880 gold) a book of Beasts (418 gold) a book of Cantrips (132 gold) Great Wizards, Vol. II (418 gold) a book of Alchemy (308 gold) [Shop] Donerut's Distillery a potion of brilliance (40 gold) a potion of brilliance (40 gold) a potion of invisibility (80 gold) a potion of mutation (80 gold) a potion of haste (100 gold) a potion of attraction (30 gold) a potion of attraction (30 gold) a potion of resistance (100 gold) a potion of degeneration (10 gold) (0, 3, D:2) a +0 club (15, 15, D:2) a staff of air (30, 37, D:2) a +0 short sword 5 stones (44, 34, D:2) a +0 club (49, 31, D:2) a throwing net (49, 33, D:2) a +0 club a +0 club (49, 34, D:2) a +0 spear (52, 13, D:2) a +0 ring mail Level 3 of the Dungeon (2, 33, D:3) 5 stones (3, 4, D:3) a +1 dagger of draining (3, 7, D:3) a quokka corpse (skeletalised by now) (3, 16, D:3) a +0 dagger an orc corpse (skeletalised by now) (7, 16, D:3) a +0 club a goblin corpse (skeletalised by now) (8, 15, D:3) 4 stones (8, 21, D:3) a +0 ring mail (9, 22, D:3) a +0 whip 6 poisoned darts (21, 13, D:3) a +0 ring mail a +0 flail an orc corpse (24, 31, D:3) a +0 leather armour (26, 0, D:3) a +0 dagger (27, 26, D:3) a bat corpse (40, 33, D:3) 2 stones (41, 32, D:3) a +0 dagger (47, 34, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (2, 7, D:4) 6 gold pieces (5, 4, D:4) a +0 ring mail