qw Level 1 of the Dungeon (1, -5, D:1) a +0 scale mail (8, 5, D:1) 6 stones (9, -2, D:1) a +0 leather armour (15, 36, D:1) a +0 club (22, 17, D:1) a scroll of butterflies (25, 12, D:1) a +0 sling (31, 17, D:1) a +0 club (36, 13, D:1) a +0 short sword 4 stones (38, -2, D:1) a +0 short sword (44, 36, D:1) a +0 dagger (46, 8, D:1) a throwing net (53, 1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 5 stones (2, 15, D:2) a potion of ambrosia (3, 4, D:2) a book of Hexes (5, 1, D:2) a +0 plate armour (25, 13, D:2) a +0 leather armour (33, 20, D:2) a +0 dagger a +0 sling a +0 club (34, 21, D:2) a +0 sling a +0 dagger (36, 23, D:2) a +0 dagger (37, 21, D:2) a +0 mace (37, 23, D:2) a +0 dagger (37, 30, D:2) a +0 dagger (38, 24, D:2) a staff of poison (42, 11, D:2) a +0 dagger 4 stones (45, 10, D:2) a +0 dagger (47, 14, D:2) a +0 spear (53, 54, D:2) a +0 whip 4 stones (54, 55, D:2) a +0 dagger (59, 55, D:2) a +0 dagger a +2 falchion of holy wrath a +0 animal skin (60, 14, D:2) a +0 spear (60, 55, D:2) a +0 club (61, 54, D:2) a +0 dagger a +0 sling a +0 dagger (61, 55, D:2) a +0 sling a +0 club Level 3 of the Dungeon [Shop] Deh Ach's Book Boutique a book of Power (546 gold) Great Wizards, Vol. VII (390 gold) Dacrir's Spellbook of the Congregated Figure (468 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Summon Horrible Things Summoning 8 a book of Decay (390 gold) a book of Dreams (286 gold) a book of Burglary (260 gold) a book of Spatial Translocations (234 gold) [Shop] Coll's Distillery a potion of might (48 gold) a potion of haste (120 gold) a potion of mutation (96 gold) a potion of mutation (96 gold) a potion of berserk rage (60 gold) a potion of resistance (120 gold) a potion of magic (96 gold) a potion of invisibility (96 gold) (5, 16, D:3) 3 poisoned darts (7, -8, D:3) a potion of lignification (14, -22, D:3) a scroll of fog (18, -8, D:3) a +0 robe (20, -20, D:3) a +0 club (27, -20, D:3) the +3 long sword "Waottoni" {heavy, rElec rF+ Will+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. (29, -29, D:3) a +0 whip a stone (36, 6, D:3) Great Wizards, Vol. VII (37, -20, D:3) a +0 club (39, 0, D:3) a +0 dagger 4 stones (45, -20, D:3) a +0 dagger (46, 2, D:3) a +0 short sword (48, 0, D:3) 5 stones (49, 2, D:3) a +0 leather armour (50, 25, D:3) a +0 short sword (54, 2, D:3) a +0 club (56, 2, D:3) a +0 spear (59, -15, D:3) a +0 dagger (60, 2, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 8 stones (11, 1, D:4) a +0 great sword (12, -5, D:4) a +0 club (20, 21, D:4) a +0 whip a +0 ring mail (23, -12, D:4) a stone (25, 21, D:4) a +0 dagger (27, -16, D:4) a +0 dagger (35, 24, D:4) a ring of poison resistance (37, -1, D:4) a +0 hand axe (50, 3, D:4) a +0 whip (51, -6, D:4) a scarf of invisibility Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 8, D:5) a book of Spectacle (5, 2, D:5) a staff of poison (15, 14, D:5) 6 stones (22, 12, D:5) a +0 giant club (28, -29, D:5) 2 stones (30, -25, D:5) 5 stones (31, -16, D:5) a +0 scale mail (42, -28, D:5) a +0 mace (44, 20, D:5) a potion of degeneration (52, 2, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (6, -3, D:6) a scroll of poison (7, 5, D:6) 2 potions of lignification (8, 6, D:6) a +0 short sword (11, 6, D:6) a +0 spear a gnoll corpse (skeletalised by now) (12, 7, D:6) a +0 spear a gnoll corpse (12, 8, D:6) a +0 halberd a gnoll corpse (13, 8, D:6) a +0 hand axe an orc corpse (13, 19, D:6) a potion of lignification (14, 8, D:6) a +0 whip (16, 27, D:6) 17 gold pieces (25, 5, D:6) 2 stones (25, 35, D:6) a +0 war axe (26, 12, D:6) an adder corpse (skeletalised by now) (34, 35, D:6) a potion of degeneration the Ecumenical Temple (9, 10, Temple) an amulet of guardian spirit