qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (18, -11, D:1) 5 stones (22, -20, D:1) 6 stones (26, -24, D:1) a scroll of butterflies (36, -21, D:1) 6 stones (40, -34, D:1) a +0 club (52, 0, D:1) a +0 short sword (55, -16, D:1) a book of Armaments (56, -36, D:1) a +0 flail (67, -21, D:1) a book of Sloth (67, -20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 37, D:2) 6 poisoned darts (2, 7, D:2) 8 stones (2, 8, D:2) a +0 war axe (3, -1, D:2) a +0 dagger (3, 20, D:2) 6 poisoned darts (9, 2, D:2) a +0 spear (10, 2, D:2) a +0 club a +0 club (13, 23, D:2) a +0 dagger (16, 19, D:2) a +0 short sword (31, -1, D:2) a +0 hand axe (32, 40, D:2) a +0 sling (38, 39, D:2) a +2 dagger of venom (44, 22, D:2) a +2 dagger of flaming (45, 27, D:2) a +0 short sword Level 3 of the Dungeon (3, -5, D:3) a scroll of blinking (8, 13, D:3) a +0 mace (12, 7, D:3) 5 stones (12, 15, D:3) a +0 hand axe a +0 hand axe 5 stones (13, 16, D:3) a +0 war axe a +0 ring mail (14, 31, D:3) a +2 hammer of protection (unseen) (15, 29, D:3) a +0 hammer (16, 31, D:3) the +9 hammer of Distraction {venom, *Corrode Fly Dex+3} Dex+3: It affects your dexterity (+3). Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (unseen) (18, 30, D:3) a scroll of fog a +0 ring mail a +0 leather armour (19, 29, D:3) a +0 hammer (22, 29, D:3) a +0 hammer (23, 28, D:3) a +0 hammer (26, 8, D:3) a +0 leather armour (28, 0, D:3) a +0 whip (30, 12, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 club a +0 dagger a +0 robe (31, -4, D:3) a +0 dagger (31, 12, D:3) a +2 dagger of venom (33, 5, D:3) a +0 mace a +0 ring mail (34, 5, D:3) a +0 flail 3 boomerangs a +0 scale mail a +0 mace a +0 flail a +0 scale mail a +0 falchion (48, 6, D:3) a +0 rapier (48, 31, D:3) a scroll of teleportation (49, 31, D:3) 10 gold pieces (50, 9, D:3) a +0 hand axe (52, 23, D:3) a +0 great sword (52, 35, D:3) a +0 chain mail (55, 21, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, -43, D:4) a +0 dagger (13, -29, D:4) a +0 falchion (13, -19, D:4) a scroll of amnesia (15, -31, D:4) a +0 mace (18, -40, D:4) a +0 club (18, -17, D:4) a +0 club (19, -16, D:4) a +0 flail (20, -16, D:4) a +0 club a +0 chain mail (21, -16, D:4) a +0 whip (32, -9, D:4) a stone (34, -15, D:4) a +0 giant spiked club (37, -57, D:4) a potion of invisibility the +1 robe of the Game of Life {Harm Int+3} Int+3: It affects your intelligence (+3). Harm: It increases damage dealt and taken. (37, -47, D:4) a +0 short sword 4 stones (56, -29, D:4) a +0 club a +0 spear a +0 halberd (57, -29, D:4) a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 club a +0 club a +1 falchion of electrocution a +0 animal skin a +0 helmet a +0 club a +0 club (58, -28, D:4) a +0 club (59, -39, D:4) a +0 short sword (64, -31, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 2 datura-tipped darts (6, 21, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (10, 24, D:5) a +0 plate armour (10, 32, D:5) a +0 falchion (12, 12, D:5) an adder skeleton (12, 37, D:5) a +0 flail (31, 5, D:5) a +0 mace (31, 21, D:5) a +0 pair of boots (37, 5, D:5) a +0 war axe (50, 5, D:5) 5 stones (52, 9, D:5) a +0 mace an orc corpse the Ecumenical Temple (1, -3, Temple) an amulet of guardian spirit