qw Level 1 of the Dungeon (4, 5, D:1) a +0 short sword 4 stones (15, -17, D:1) 6 stones (33, -9, D:1) a +0 club (34, -3, D:1) Great Wizards, Vol. VII (39, 0, D:1) 4 poisoned darts (42, -8, D:1) a scroll of amnesia a scroll of butterflies a +0 leather armour (46, -19, D:1) a +0 robe (50, -26, D:1) a +0 club (52, -10, D:1) a +0 dagger (53, -11, D:1) a +0 dagger (63, 0, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a wand of quicksilver (9) (25, 3, D:2) a +0 sling (35, -18, D:2) a +1 mace of protection (35, 25, D:2) a +0 club (38, -10, D:2) a +0 dagger (39, -11, D:2) a +0 sling (40, 10, D:2) a +0 club a +0 robe (41, 0, D:2) 5 stones (44, -17, D:2) 3 stones (45, -8, D:2) a +0 ring mail (53, -15, D:2) 4 stones (56, 19, D:2) a wand of quicksilver (8) (58, -14, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a potion of ambrosia a +0 ring mail (4, 5, D:3) a +0 hand axe a +0 chain mail (18, -9, D:3) a scroll of silence (19, -1, D:3) a +0 dagger 4 stones (19, 17, D:3) a +0 heavy flail (22, 13, D:3) a +0 quarterstaff (23, 9, D:3) a +0 ring mail (28, -3, D:3) a book of Dangerous Friends (35, 15, D:3) a +0 robe (35, 24, D:3) a +0 morningstar (38, 17, D:3) a +0 dagger (40, 29, D:3) a book of the Hunter (42, 22, D:3) a book of Callings (44, 17, D:3) a +0 whip (45, 17, D:3) a +0 halberd (46, 17, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a potion of berserk rage (2, 0, D:4) a +0 spear of venom (3, -5, D:4) a +0 club (4, 19, D:4) a +0 dagger (7, -9, D:4) a +0 flail (8, -9, D:4) a +0 spear (8, -6, D:4) a +0 dagger (9, -6, D:4) a +0 leather armour a +0 short sword (10, -9, D:4) 5 poisoned darts a +0 short sword (13, 10, D:4) 3 stones (14, 4, D:4) a +0 trident (16, -16, D:4) 3 stones (18, 2, D:4) a +0 hand axe of flaming (22, -1, D:4) the +0 ring mail of Otimmu {Regen+ rCorr Dex-4} Dex-4: It affects your dexterity (-4). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (23, -12, D:4) a +0 rapier (26, 24, D:4) a +0 quarterstaff of draining (27, 14, D:4) a +0 short sword (31, -10, D:4) a +0 giant club (33, -7, D:4) a scroll of fear Level 5 of the Dungeon (0, 0, D:5) the +6 scale mail of Tulips {rPois Regen+ Str-3 Slay+2} Str-3: It affects your strength (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison Regen+: It increases your rate of health regeneration. (3, -26, D:5) 6 poisoned darts (3, -6, D:5) a +0 flail (5, 1, D:5) a potion of berserk rage (6, -36, D:5) a +0 giant spiked club (8, 3, D:5) a +2 mace of holy wrath (10, -33, D:5) a +0 giant spiked club (11, -33, D:5) a +0 shortbow (13, -28, D:5) a +0 robe a +4 mace (15, -26, D:5) a +4 flail a +0 robe a +0 flail a +0 robe a +2 falchion a +0 robe (16, 13, D:5) a +0 short sword a +0 club (16, 16, D:5) a +0 falchion (17, 11, D:5) a +0 short sword a +0 leather armour (20, 13, D:5) a +0 morningstar a +0 leather armour (21, 13, D:5) a +0 dagger a +0 leather armour (26, 9, D:5) 5 stones (27, -17, D:5) a potion of attraction (34, -33, D:5) a +0 dagger (34, -14, D:5) a +0 rapier (36, -17, D:5) a +0 trident a +0 leather armour (37, -11, D:5) a +0 spear a +3 halberd (37, -10, D:5) a +0 club (38, 14, D:5) a +0 rapier (53, -11, D:5) a wand of paralysis (10) Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (6, 5, D:6) the +1 dagger of the Magi {pain, +Blink} +Blink: It lets you blink. (9, -24, D:6) a +0 club (11, -26, D:6) a +0 spear a gnoll corpse (skeletalised by now) (12, -25, D:6) a +0 club (12, 12, D:6) a +6 ring of intelligence (16, 14, D:6) a +0 robe (20, -5, D:6) a potion of attraction (21, -25, D:6) a +0 shortbow (24, -19, D:6) a +0 dagger (27, 0, D:6) a blade talisman (28, -17, D:6) a +0 hand axe (35, -3, D:6) 4 stones (35, 14, D:6) a bullfrog corpse Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 3, D:7) a water moccasin corpse (9, -5, D:7) 3 stones (34, -8, D:7) a +0 war axe (34, -4, D:7) a +0 flail (40, -2, D:7) a black bear corpse