qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (16, -2, D:1) a ring of magical power (24, 29, D:1) a +0 whip (27, 32, D:1) a +0 dagger (32, 37, D:1) a +0 club (42, 22, D:1) a +0 whip (44, 15, D:1) 2 potions of attraction a scroll of butterflies a ring of magical power a +0 leather armour (44, 38, D:1) a +0 whip a stone (48, 3, D:1) a +0 dagger (55, -1, D:1) a book of Touch (57, 6, D:1) a +0 leather armour (57, 42, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) 6 atropa-tipped darts (7, -12, D:2) a +0 short sword (7, 1, D:2) a ball python corpse (skeletalised by now) (8, -7, D:2) a +0 plate armour (9, -24, D:2) 4 boomerangs (9, 2, D:2) a +0 club 4 stones (10, -21, D:2) a +0 sling (10, -19, D:2) a ball python corpse (skeletalised by now) (13, -20, D:2) a hobgoblin corpse (skeletalised by now) (13, 32, D:2) a frilled lizard corpse (14, 6, D:2) an adder corpse (skeletalised by now) (22, -24, D:2) a Young Poisoner's Handbook (28, -8, D:2) a +0 dagger (29, -21, D:2) a +0 robe (33, 21, D:2) a +0 club (35, 10, D:2) 8 stones (36, -14, D:2) a +0 hand axe 6 stones (36, 14, D:2) a +0 plate armour (40, 12, D:2) 6 stones (55, -5, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a bat corpse (0, 2, D:3) a +0 hand axe an orc corpse (1, 1, D:3) a +0 club a +0 leather armour