qw Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 35, D:1) a +0 short sword (3, 36, D:1) a +1 dagger of speed (6, -3, D:1) a book of Displacement (7, 43, D:1) a ring of wizardry (10, 30, D:1) 5 stones (10, 33, D:1) 5 stones (11, 5, D:1) a +1 dagger of venom (18, -11, D:1) a book of Geomancy (26, -2, D:1) 2 stones (26, 25, D:1) a +0 club 2 stones (29, -2, D:1) a +0 club (32, -1, D:1) a +0 club (32, 22, D:1) a +0 short sword (34, 20, D:1) a +0 dagger (36, 30, D:1) a +0 dagger (37, -2, D:1) a book of Geomancy (38, -6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (39, 14, D:1) 4 stones (40, -11, D:1) 3 stones (40, -6, D:1) a +0 dagger (41, 11, D:1) a +0 dagger (41, 34, D:1) a scroll of butterflies (58, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a scroll of fear (3, -1, D:2) a worm corpse (5, 1, D:2) 2 throwing nets (6, 1, D:2) a frilled lizard corpse (7, -12, D:2) a scroll of summoning (7, -11, D:2) a hobgoblin corpse (7, -9, D:2) a scroll of identify (9, -7, D:2) a +0 club a goblin corpse (10, -5, D:2) a +1 dagger of freezing (unseen) (11, -9, D:2) a potion of might (11, -6, D:2) a +0 dagger