qw Level 1 of the Dungeon (0, 0, D:1) Great Wizards, Vol. II (1, 22, D:1) a beast talisman (3, -30, D:1) 2 potions of brilliance a scroll of butterflies a +0 leather armour (6, 29, D:1) a +0 sling (10, -31, D:1) a +0 ring mail (11, -20, D:1) a +0 hand axe (14, -32, D:1) a +0 short sword (14, -21, D:1) a +0 mace (14, 13, D:1) 5 large rocks (15, -30, D:1) a +0 club a +0 dagger a goblin corpse a jackal corpse a goblin corpse (skeletalised by now) (16, -32, D:1) 3 stones a +0 short sword (19, -18, D:1) 3 stones (19, -12, D:1) a +0 club 4 stones (19, -4, D:1) 6 stones (20, 23, D:1) a +0 dagger (23, -4, D:1) 5 stones (37, 28, D:1) a book of the Tundra (39, -25, D:1) a +0 short sword (41, 27, D:1) a +0 short sword (43, -20, D:1) 5 stones (46, 12, D:1) a book of Displacement (48, 12, D:1) a +0 dagger (56, -20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +6 ring of intelligence (23, 1, D:2) 6 stones (35, 19, D:2) a +0 short sword 3 stones a kobold corpse (39, 26, D:2) the +10 hand axe "Atyix" {pain, Str+2} Str+2: It affects your strength (+2). (41, 8, D:2) a ball python corpse