qw Level 1 of the Dungeon (0, 0, D:1) a staff of fire (7, -3, D:1) a +0 dagger (13, 6, D:1) a +0 whip (14, -18, D:1) a +0 spear (17, 11, D:1) a +0 whip a stone (23, -8, D:1) a scroll of vulnerability a potion of invisibility a scroll of butterflies (28, -8, D:1) a book of Callings (29, 1, D:1) a +0 hand axe (44, -4, D:1) a +0 dagger (47, 22, D:1) a +0 club (48, -2, D:1) a throwing net (53, 26, D:1) a +0 leather armour (58, -7, D:1) a +1 dagger of electrocution (60, -1, D:1) a +0 scale mail Level 2 of the Dungeon (21, -16, D:2) a +0 dagger a +0 sling (22, -10, D:2) 2 boomerangs (25, -8, D:2) a +0 dagger (29, -20, D:2) 4 stones (34, 20, D:2) a staff of cold (40, -13, D:2) a jackal corpse (skeletalised by now) (45, -13, D:2) a jackal corpse (skeletalised by now) (45, 6, D:2) a scroll of blinking Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (2, 0, D:3) a +0 trident a +0 leather armour an orc corpse