qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 5, D:1) a +0 flail (13, 39, D:1) a +0 club (32, 21, D:1) a +0 dagger 3 stones (32, 33, D:1) a +0 leather armour (40, -8, D:1) a +0 club (43, 13, D:1) a +0 short sword 5 stones (52, 28, D:1) a +0 whip 4 stones (53, 15, D:1) a throwing net (54, 31, D:1) a scroll of butterflies Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 5, D:2) a +0 dagger of protection a +0 club (3, 5, D:2) a +0 dagger (4, 8, D:2) a +0 short sword (4, 32, D:2) a +0 mace (7, 7, D:2) a +0 whip (13, 5, D:2) a +0 club (15, 11, D:2) a +0 club (16, 25, D:2) a +2 antimagic dagger (17, 33, D:2) a potion of brilliance a ring of flight (28, 0, D:2) a +0 shortbow a +0 sling (34, -10, D:2) the +9 mace of the Ass {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (38, -9, D:2) a +1 dagger of freezing (40, 18, D:2) 6 boomerangs (42, 9, D:2) a +0 quarterstaff (47, 20, D:2) a +0 club (50, -3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (3, 0, D:3) a ball python corpse (skeletalised by now) (9, -5, D:3) a bat corpse (skeletalised by now) (12, -5, D:3) a +0 short sword of holy wrath (12, 2, D:3) a rat corpse (skeletalised by now) (16, 5, D:3) an adder corpse (skeletalised by now) (17, 7, D:3) a potion of brilliance (18, 0, D:3) a +0 leather armour (21, 0, D:3) a +0 club (24, -4, D:3) a +0 war axe an orc corpse (skeletalised by now) (24, 1, D:3) a +0 falchion an orc corpse (25, -3, D:3) a +0 club an orc corpse (skeletalised by now) (25, 0, D:3) a +0 chain mail a boomerang a +0 short sword a +0 leather armour a +0 dagger of venom an orc corpse (skeletalised by now) (29, 2, D:3) a +0 leather armour a +0 club (30, 0, D:3) a stone a +0 club (30, 38, D:3) a +0 club a +0 club a gnoll corpse (31, 31, D:3) a +0 robe (33, 28, D:3) a +0 club a jackal corpse (34, 18, D:3) a +0 ring mail (34, 28, D:3) a +0 whip a gnoll corpse (36, 19, D:3) a quokka corpse