qw Level 1 of the Dungeon [Shop] Woloa's Book Emporium a book of Callings (280 gold) Xarohenu's Enchiridion on the Boggart and Unhallowed Mysteries (644 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Summon Hydra Summoning 7 c - Death's Door Necromancy 9 a book of Burglary (280 gold) the Information on Quicksand and the Icicle (588 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Petrify Transmutation/Earth 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Leda's Unmaking Conjuration/Earth 6 a book of the Warp (588 gold) Great Wizards, Vol. II (532 gold) (0, 0, D:1) a +6 ring of intelligence a +0 leather armour (5, 10, D:1) a +0 dagger 2 stones (9, 17, D:1) a +0 hat (14, 6, D:1) a +0 quarterstaff (18, 1, D:1) the Unrestrained Analects (24, 17, D:1) a +0 club (33, 28, D:1) a +0 short sword (37, 7, D:1) a +0 club (39, 2, D:1) a +0 club (48, 36, D:1) a +0 short sword (49, 35, D:1) a +0 dagger (56, 16, D:1) a scroll of butterflies a +0 mace (63, 21, D:1) a +0 dagger (65, 40, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 3, D:2) a +0 mace (6, -4, D:2) a +0 whip (11, 3, D:2) a serpent talisman (16, 16, D:2) a +0 club (17, 10, D:2) a +0 club (18, 33, D:2) a +0 short sword 2 stones (20, -14, D:2) 4 stones (25, -13, D:2) 3 atropa-tipped darts (31, 11, D:2) 2 stones (32, -19, D:2) a +0 short sword (36, 25, D:2) a +6 ring of intelligence (44, -5, D:2) a +0 club (45, 20, D:2) a +0 club (48, -7, D:2) a +0 ring mail (48, -1, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (10, -10, D:3) a +0 flail a +0 leather armour an orc corpse (10, -9, D:3) a +0 short sword a +0 hand axe an orc corpse (10, -8, D:3) a flux talisman (10, 5, D:3) the +5 quarterstaff of Nen Zoep {protect, rN+ Int+5} Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. (34, 19, D:3) a +0 robe (37, 3, D:3) a bat corpse (40, 2, D:3) 5 stones (40, 4, D:3) a +0 dagger