qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 3, D:1) a +0 dagger (16, 21, D:1) 3 stones (34, -4, D:1) a +0 dagger (41, 2, D:1) a +0 leather armour (56, 4, D:1) a +0 flail (57, 3, D:1) a potion of brilliance a scroll of butterflies (63, 38, D:1) a +0 sling (63, 44, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones (7, 10, D:2) a +0 short sword a stone (7, 11, D:2) a +0 club (9, 3, D:2) a stone a +0 whip (14, 9, D:2) a +0 ring mail (23, 16, D:2) a +0 whip (24, -3, D:2) a +0 dagger (26, 3, D:2) a +0 morningstar (27, 13, D:2) a +0 plate armour (29, 9, D:2) a +0 dagger (29, 13, D:2) a +0 dagger (45, 13, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 2 potions of attraction a +6 ring of intelligence (8, -22, D:3) a beast talisman (9, -48, D:3) a +0 dagger of freezing 2 stones (10, -49, D:3) a stone (11, -13, D:3) a +0 short sword (12, -47, D:3) a +2 dagger of protection a +0 dagger (14, -48, D:3) a +0 scale mail of willpower (17, -49, D:3) a +0 club 3 boomerangs (21, -45, D:3) a +0 club (21, -44, D:3) a +0 long sword (21, -43, D:3) a hobgoblin corpse (skeletalised by now) (22, -44, D:3) a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (23, -43, D:3) a +0 dagger 4 stones (30, -20, D:3) 3 stones (34, -51, D:3) a +0 whip (35, -16, D:3) a +0 club (47, -58, D:3) a +0 dagger 6 poisoned darts (59, -16, D:3) a +0 ring mail Level 4 of the Dungeon (5, 2, D:4) a +0 hand axe (12, 6, D:4) a +0 club (14, -7, D:4) a +2 dagger of pain a kobold corpse (14, 15, D:4) a +6 ring of intelligence (16, 4, D:4) an adder corpse (18, 14, D:4) 4 stones (19, 14, D:4) a potion of curing (20, -10, D:4) a book of Burglary (23, -13, D:4) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. the Ecumenical Temple