qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -1, D:1) a +0 hand axe (3, 36, D:1) a +0 dagger (5, 35, D:1) a book of Sloth (6, -10, D:1) 6 poisoned darts (7, 0, D:1) a +0 dagger (15, -5, D:1) a +0 dagger (19, -7, D:1) a +0 club (19, 24, D:1) a +0 club (26, 7, D:1) a +0 dagger 5 stones (26, 18, D:1) a +0 robe (32, 15, D:1) a +0 mace (33, 5, D:1) a +0 dagger (39, 29, D:1) a scroll of butterflies a +0 leather armour (41, -9, D:1) a +0 dagger (46, -3, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 shortbow (5, 8, D:2) a +0 club (5, 13, D:2) a +0 club (7, 8, D:2) a +0 club 4 stones a +0 falchion a +0 animal skin a +0 helmet (7, 9, D:2) a +0 club (7, 10, D:2) a +0 club a +0 dagger (8, -9, D:2) a +1 flail of draining (8, -8, D:2) a +0 halberd (8, 8, D:2) a +0 club (8, 9, D:2) a +0 club a +0 club (8, 10, D:2) a +0 club a +0 sling a +0 club (9, -9, D:2) a +0 whip (12, 21, D:2) a +0 falchion (16, -12, D:2) a +0 chain mail (28, 1, D:2) a +0 falchion Level 3 of the Dungeon [Shop] Emor's Weapon Boutique a +0 long sword (49 gold) 5 stones (7 gold) a +0 dagger (28 gold) 6 stones (8 gold) a +0 club (14 gold) a +0 mace (42 gold) [Shop] Soebac's Assorted Antiques a +0 leather armour (40 gold) a +2 trident of protection (324 gold) a +0 trident (70 gold) the +0 ring mail "Xeq Xoef" {Slay+3} (472 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a tin of tremorstones (2/2) (800 gold) [Shop] Cotehed's Magic Scroll Shop a scroll of enchant armour (105 gold) a scroll of poison (56 gold) a scroll of poison (56 gold) 2 scrolls of identify (56 gold) a scroll of identify (28 gold) 3 scrolls of blinking (315 gold) [Shop] Ughuff's Jewellery Boutique an amulet of the acrobat (390 gold) an amulet of guardian spirit (390 gold) the ring of the Mage {Wiz Archmagi} (663 gold) [ring of wizardry] Wiz: It improves your spell success rate. Archmagi: It increases the power of your magical spells. a +4 ring of protection (468 gold) a +4 ring of protection (468 gold) a ring of protection from fire (325 gold) a ring of see invisible (195 gold) a +4 ring of slaying (1014 gold) a serpent talisman (520 gold) [Shop] Jorr's Assorted Antiques a +2 spectral quarterstaff (550 gold) +0 gold dragon scales (2000 gold) a +0 ring mail (100 gold) a +0 long sword (87 gold) a potion of heal wounds (125 gold) a ring of positive energy (500 gold) a +0 scale mail (100 gold) a +0 plate armour (575 gold) [Shop] The Oracle's Delphic Readings a book of Dreams (286 gold) a scroll of enchant armour (97 gold) a book of Dangerous Friends (520 gold) the Compilation of Polar Shapeshifting (546 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Petrify Transmutation/Earth 4 c - Metabolic Englaciation Hexes/Ice 5 d - Ozocubu's Refrigeration Ice 7 the Quarto of the Wasp (208 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Fulminant Prism Conjuration/Hexes 4 a scroll of fog (52 gold) (3, 2, D:3) a book of Burglary (7, 24, D:3) a +2 dagger of protection (11, 15, D:3) a +0 ring mail (20, -11, D:3) a +0 mace (20, 14, D:3) a book of Alchemy (24, -5, D:3) 4 stones (26, 8, D:3) 5 stones (29, 4, D:3) 2 stones (31, 1, D:3) 5 stones (31, 18, D:3) 4 stones (37, 18, D:3) 5 stones (38, -30, D:3) 8 stones (39, -20, D:3) 4 poisoned darts (43, -5, D:3) a +0 sling a +0 dagger (43, 13, D:3) a +0 sling a +0 club (47, 0, D:3) a +0 robe (50, 11, D:3) a +0 sling (51, -15, D:3) a wand of charming (4) a potion of lignification 2 potions of degeneration Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (6, 34, D:4) a wand of roots (5) (15, 33, D:4) a +0 ring mail (16, 17, D:4) a book of Dreams (16, 28, D:4) a +0 short sword (20, 35, D:4) 10 gold pieces