qw Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, -26, D:1) 4 stones (14, -36, D:1) a +0 club (16, -37, D:1) a +0 long sword (18, -18, D:1) a +0 club (20, -25, D:1) a +0 short sword (26, -13, D:1) a +0 robe (29, -9, D:1) 2 poisoned darts (39, -10, D:1) a +0 club (42, -32, D:1) a scroll of noise a scroll of butterflies (50, -6, D:1) a +0 dagger (52, 4, D:1) a +0 club (53, -21, D:1) a +0 club (53, -12, D:1) a +0 robe (56, -29, D:1) a +0 robe (64, -32, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) the +5 whip of the Apocalypse {vamp, Dex+4} Dex+4: It affects your dexterity (+4). (3, 8, D:2) a +0 dagger (22, -4, D:2) the +7 scale mail "Joh Noh" {rPois Int-2 Dex+4 Stlth+} Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison Stlth+: It makes you more stealthy. (25, 30, D:2) a +0 robe (40, -10, D:2) a ring of flight a +0 leather armour (41, 16, D:2) a +0 chain mail (42, -3, D:2) a +0 club (48, -10, D:2) a +0 club (49, 25, D:2) a +0 dagger (51, -10, D:2) a +0 leather armour (53, 15, D:2) a +0 short sword (54, 16, D:2) a wand of mindburst (17) (55, 17, D:2) a wand of flame (7) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -20, D:3) 5 stones (10, -32, D:3) a beast talisman (26, -26, D:3) a +0 halberd (26, 3, D:3) a +0 short sword (30, -21, D:3) a +0 whip (31, -28, D:3) a +0 robe (32, -15, D:3) a +0 short sword (37, -14, D:3) a +2 whip of electrocution (39, -12, D:3) a +0 club a +0 ring mail a kobold corpse (skeletalised by now) (45, -16, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 4 stones a kobold corpse (11, 3, D:4) 2 stones (20, 15, D:4) a +0 dagger (26, 15, D:4) a ring of fire