Dungeon Crawl Stone Soup version 0.31-a0-702-gf82c85558f (webtiles) character file. Game seed: 2725401065794102542 621 qw the Skirmisher (level 7, -6/43 HPs) Began as a Gargoyle Hunter on Sept 8, 2023. Mangled by an ogre ... wielding a +0 giant club (12 damage) ... on level 5 of the Dungeon. The game lasted 00:01:52 (3590 turns). qw the Skirmisher (Gargoyle Hunter) Turns: 3590, Time: 00:01:52 Health: -6/43 AC: 12 Str: 15 XL: 7 Next: 46% Magic: 7/7 EV: 16 Int: 12 God: Gold: 475 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . Y - +0 shortbow rCold + . . (shield currently unavailable) rNeg + . . g - +1 ring mail {rC+} rPois inf (no helmet) rElec + (no cloak) rCorr . f - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth + c - ring of see invisible HPRegen 0.27/turn e - ring of the Platytaur {rPois EV+5 Int+3} MPRegen 0.10/turn %: no passive effects @: about to teleport A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 475 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 4.1 Fighting - Level 8.1 Ranged Weapons - Level 1.0 Armour - Level 1.5 Dodging - Level 1.1 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow (weapon) Armour f - a +0 pair of gloves (worn) g - a +1 ring mail of cold resistance (worn) l - a +2 helmet Jewellery c - a ring of see invisible (left hand) e - the ring of the Platytaur (right hand) {rPois EV+5 Int+3} (You found it on level 2 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). rPois: It protects you from poison j - a ring of ice Scrolls a - 2 scrolls of identify Potions b - 2 potions of might d - a potion of enlightenment i - a potion of cancellation k - a potion of mutation {unknown} m - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Message History An ogre comes into view. It is wielding a +0 giant spiked club. Enter note: Enter note: You shoot an arrow. The ogre shouts! The arrow hits the ogre. The ogre is lightly wounded. You shoot an arrow. The arrow hits the ogre! The ogre is moderately wounded. You shoot an arrow. The arrow barely misses the ogre. An ogre comes into view. It is wielding a +0 giant club. You shoot an arrow. The arrow hits the ogre but does no damage. The ogre is moderately wounded. You shoot an arrow. The arrow hits the ogre. The ogre is moderately wounded. The ogre closely misses you. You shoot an arrow. The arrow hits the ogre. The ogre is heavily wounded. You shoot an arrow. The arrow hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You shoot an arrow. The arrow hits the ogre! The ogre is severely wounded. The ogre barely misses you. You shoot an arrow. The arrow hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club. The ogre misses you. You shoot an arrow. The arrow hits the ogre! You kill the ogre! The ogre hits you with a +0 giant club! Your Ranged Weapons skill increases to level 8! 3589 ||| READING scroll of teleportation. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You shoot an arrow. The arrow hits the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! You die... ......# #.......##.##.# ......# ## #.......##.##.# ......# ... #....#####.##.# ....... .#.###....#####.# ....... ................# ####### ##.......######## ..# ...#.......# #.# #.........# ..#.....# ##....@...# ..#.....# #...O)...# ..#.....# ##.......# ..#.....# ###.......# ..#.....##.......#### #.###............# .%...............# ...........#...### .....##.#### You could see an ogre. Vanquished Creatures A black bear (D:5) An ogre (D:5) 3 hounds An orc wizard (D:4) A sleepcap (D:5) An iguana (D:5) 8 mummies (Ossuary) 4 gnolls (D:4) 5 adders An ufetubus (D:4) 2 dart slugs 6 orcs 8 endoplasms 6 giant cockroaches 2 gnoll zombies (Ossuary) 12 goblins 7 hobgoblins 4 jackals (D:3) 4 quokkas 2 ball pythons 3 bats (D:1) 4 frilled lizards 3 hobgoblin zombies (Ossuary) 5 kobolds A kobold zombie (Ossuary) 2 orc zombies (Ossuary) 3 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-76-g4403597 0 | D:1 | 0 ||| qw: Game counter: 1022 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 140 | D:1 | Reached XP level 2. HP: 13/17 MP: 2/2 190 | D:1 | HP: 3/17 [hobgoblin (4)] 537 | D:1 | 537 ||| UPGRADING to +0 pair of gloves. 542 | D:1 | 542 ||| UPGRADING to +0 ring mail. 552 | D:1 | 552 ||| DROPPING +0 leather armour. 553 | D:1 | 553 ||| READING 2 scrolls labelled QIPPUAFR POENI. 554 | D:1 | 554 ||| READING scroll labelled BAUFELE JYFRUD. 555 | D:1 | 555 ||| READING scroll labelled WUECSANA LALIKK. 556 | D:1 | 556 ||| READING scroll labelled UCAYTOEHOR. 560 | D:1 | 560 ||| READING scroll labelled BIFAYRCHE MEYPN. 561 | D:1 | 561 ||| READING scroll labelled APSEOPHEWIG. 562 | D:1 | 562 ||| DROPPING scroll of amnesia. 563 | D:1 | 563 ||| DROPPING scroll of butterflies. 638 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/3 728 | D:2 | Reached skill level 1 in Armour 761 | D:2 | Reached skill level 5 in Ranged Weapons 873 | D:2 | Identified the ring of the Platytaur {rPois EV+5 Int+3} 1180 | D:2 | 1180 ||| UPGRADING to +1 ring mail of cold resistance. 1190 | D:2 | 1190 ||| DROPPING +0 ring mail. 1191 | D:2 | 1191 ||| UPGRADING to ring of see invisible. 1192 | D:2 | 1192 ||| UPGRADING to ring of the Platytaur {rPois EV+5 | Int+3}. 1193 | D:2 | 1193 ||| READING scroll labelled ZOALYE TYTIREG. 1194 | D:2 | 1194 ||| READING scroll labelled ECKIRA NEFA. 1195 | D:2 | 1195 ||| DRINKING 2 brown potions. 1196 | D:2 | 1196 ||| READING 4 scrolls of identify. 1196 | D:2 | 1196 ||| IDENTIFYING fuming clear potion 1222 | D:3 | 1222 ||| STAIRDANCE 1229 | D:3 | 1229 ||| STAIRDANCE 1247 | D:2 | Reached skill level 3 in Fighting 1247 | D:2 | Reached XP level 4. HP: 25/28 MP: 4/4 1261 | D:3 | 1261 ||| STAIRDANCE 1745 | D:3 | Found a faded altar of an unknown god. 1882 | D:4 | 1882 ||| PLANNING OSSUARY 1889 | D:4 | Reached XP level 5. HP: 27/32 MP: 5/5 1889 | D:4 | 1889 ||| STAIRDANCE 1992 | D:4 | Found a sand-covered staircase. 2002 | Ossuary | Entered an ossuary 2013 | Ossuary | 2013 ||| RETREATING. 2042 | Ossuary | Reached skill level 6 in Ranged Weapons 2055 | Ossuary | HP: 4/32 [mummy (9)] 2056 | Ossuary | 2056 ||| READING scroll of teleportation. 2057 | Ossuary | 2057 ||| DRINKING 2 potions of heal wounds. 2073 | Ossuary | HP: 3/32 [mummy (9)] 2074 | Ossuary | 2074 ||| DRINKING potion of heal wounds. 2221 | Ossuary | Reached XP level 6. HP: 38/38 MP: 6/6 2316 | Ossuary | 2316 ||| READING scroll labelled VOMNOER OJESSY. 2317 | Ossuary | 2317 ||| DRINKING 3 glowing blue potions. 2318 | Ossuary | 2318 ||| READING 3 scrolls of identify. 2318 | Ossuary | 2318 ||| IDENTIFYING ruby potion 2319 | Ossuary | 2319 ||| READING 2 scrolls of identify. 2319 | Ossuary | 2319 ||| IDENTIFYING emerald potion 2320 | Ossuary | 2320 ||| DROPPING 2 potions of brilliance. 2321 | Ossuary | 2321 ||| DROPPING potion of degeneration. 2347 | D:4 | 2347 ||| PLANNING D:1-11 2417 | D:4 | 2417 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 2418 | D:4 | 2418 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 2420 | D:4 | 2420 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 2422 | D:4 | HP: 7/38 [gnoll/+0 scythe (3)] 2423 | D:4 | 2423 ||| READING scroll of teleportation. 2436 | D:4 | HP: 6/38 [hound (2)] 2633 | D:4 | 2633 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 2909 | D:4 | 2909 ||| DROPPING amulet of magic regeneration. 2910 | D:4 | 2910 ||| DRINKING 2 fizzy green potions. 2919 | D:5 | Entered Level 5 of the Dungeon 2920 | D:5 | 2920 ||| PLANNING SEWER 2989 | D:5 | Noticed a black bear 2999 | D:5 | HP: 6/38 [black bear (6)] 3001 | D:5 | Killed a black bear 3002 | D:5 | Reached skill level 7 in Ranged Weapons 3002 | D:5 | Reached XP level 7. HP: 5/43 MP: 7/7 3588 | D:5 | HP: 6/43 [ogre/+0 giant club (15)] 3589 | D:5 | Reached skill level 8 in Ranged Weapons 3589 | D:5 | 3589 ||| READING scroll of teleportation. 3590 | D:5 | Mangled by an ogre Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: layout_loops_ring D:3: layout_loops_cross, basic_ecumenical_altar, hangedman_decor_peaks_small D:4: layout_rooms, nicolae_ossuary_entry_ruins, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_lined_1, infiniplex_forest_clump_curved, infiniplex_forest_straight_2, infiniplex_forest_diagonal, sigmund_army D:5: layout_basic, gup_sewer_entry_pipe Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Armour | 1 | 1.0 Ranged Weapons | 5 6 7 8 | 8.1 Fighting | 3 4 | 4.1 Dodging | | 1.5 Stealth | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Shortbow | 134 | 284 | 55 || 473 Use: Scroll | 9 | 5 | 1 || 15 Potion | 1 | 4 | || 5 Armour: Leather armour | 39 | | || 39 Ring mail | 38 | 141 | 21 || 200 Dodge: Dodged | 95 | 261 | 21 || 377 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 679 | 209 | 23.5 | 80 | 20 | 20.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 61 | 0 | 0.0 | 21 | 0 | 0.0 D:3 | 40 | 0 | 0.0 | 21 | 0 | 0.0 D:4 | 163 | 58 | 26.2 | 12 | 4 | 25.0 D:5 | 385 | 0 | 0.0 | 8 | 0 | 0.0 Ossuary | 0 | 151 | 100.0 | 0 | 16 | 100.0 +---------+---------+-------+---------+---------+-------