qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -10, D:1) a +0 mace (9, -3, D:1) a flux talisman (9, 7, D:1) a +0 leather armour (11, 28, D:1) a book of Displacement (16, 7, D:1) a +0 club (23, 2, D:1) a scroll of vulnerability a potion of degeneration a scroll of butterflies (24, 23, D:1) a +0 club (31, -12, D:1) a +0 dagger (32, -14, D:1) a +0 club 2 stones (33, 0, D:1) a +0 club (37, -14, D:1) a +0 club (37, 6, D:1) a +0 club (39, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 stones (7, -38, D:2) a wand of flame (19) (10, -48, D:2) a +0 mace (17, -31, D:2) a +0 whip (23, -49, D:2) a bat corpse (skeletalised by now) (25, 3, D:2) a +0 dagger a +0 short sword 5 stones (27, -22, D:2) a wand of paralysis (13) (28, -11, D:2) a wand of paralysis (9) (33, -27, D:2) a +0 spear (34, -13, D:2) a potion of brilliance a potion of lignification a scroll of noise a potion of berserk rage (36, -9, D:2) an amulet of magic regeneration (42, -10, D:2) a +0 mace (42, -9, D:2) a +0 vampiric whip (44, -20, D:2) a frilled lizard corpse (45, -21, D:2) a +0 short sword (45, -19, D:2) an adder corpse Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -3, D:3) a +0 trident (4, -3, D:3) a wand of paralysis (10) (9, 7, D:3) a jackal corpse (13, 7, D:3) 6 poisoned darts (15, 22, D:3) a staff of fire (21, 13, D:3) a +0 dagger