Dungeon Crawl Stone Soup version 0.31-a0-702-gf82c85558f (webtiles) character file. Game seed: 8262226977238522007 71 qw the Shooter (level 4, 0/28 HPs) Began as a Gargoyle Hunter on Sept 8, 2023. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 3 of the Dungeon. The game lasted 00:00:43 (1808 turns). qw the Shooter (Gargoyle Hunter) Turns: 1808, Time: 00:00:43 Health: 0/28 AC: 8 Str: 15 XL: 4 Next: 24% Magic: 4/4 EV: 11 Int: 9 God: Gold: 125 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . Y - +0 shortbow rCold . . . (shield currently unavailable) rNeg + . . d - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.1 Fighting + Level 5.0 Ranged Weapons - Level 1.2 Armour - Level 1.5 Dodging - Level 1.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow (weapon) Armour d - a +0 ring mail (worn) Scrolls b - 2 scrolls of identify c - a scroll of silence {unknown} Potions a - a potion of resistance {unknown} e - a potion of haste g - a potion of berserk rage {unknown} i - a potion of invisibility {unknown} j - 2 potions of curing k - a potion of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Shops: D:1 = Message History You shoot an arrow. The arrow hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. Enter note: 1796 ||| Found retreat position at 4,3 (floor) with 0 blocking monsters and 2 monsters attacking at destination at distance 4 1796 ||| Stepping ~*~*~tactically~*~*~ (retreating). Enter note: 1797 ||| Found retreat position at 3,2 (floor) with 0 blocking monsters and 2 monsters attacking at destination at distance 3 1797 ||| Stepping ~*~*~tactically~*~*~ (retreating). The gnoll attacks as it pursues you! The gnoll barely misses you. Enter note: 1798 ||| Found retreat position at 2,1 (floor) with 0 blocking monsters and 2 monsters attacking at destination at distance 2 1798 ||| Stepping ~*~*~tactically~*~*~ (retreating). Enter note: 1799 ||| Found retreat position at 1,0 (floor) with 0 blocking monsters and 2 monsters attacking at destination at distance 1 1799 ||| Stepping ~*~*~tactically~*~*~ (retreating). 1800 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! Your Fighting skill increases to level 3! You start resting. A gnoll is nearby! You shoot an arrow. The arrow hits the gnoll! The gnoll is heavily wounded. You shoot an arrow. The arrow barely misses the gnoll. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! Enter note: You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd. You shoot an arrow. The arrow hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! You die... #.### #....# #.... #....' ... #.).%# #'## ###)#. #g.## #.#. ##..## ###########.#. ##..# ###........##.#. ##g####.............#< #gg.@......~~~~...### ######.#...~~~~}..... #.....~~~~.|.### ###.........## #.#.......# #.#...#.#.# #.###...#.# #.......#.# #######...## You could see 3 gnolls. Vanquished Creatures A gnoll (D:3) An adder (D:2) 2 worms (D:2) 2 dart slugs 3 orcs (D:3) An endoplasm (D:1) 3 giant cockroaches (D:1) 6 goblins 4 hobgoblins A quokka (D:1) 5 ball pythons 5 bats 3 frilled lizards 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-76-g4403597 0 | D:1 | 0 ||| qw: Game counter: 1039 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 113 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 246 | D:1 | Found a faded altar of an unknown god. 473 | D:1 | Found Ydas's Jewellery Emporium. 489 | D:1 | 489 ||| SHOPLISTING +4 ring of protection (396 gold, have | 36). 489 | D:1 | 489 ||| SHOPLISTING amulet of regeneration (330 gold, have | 36). 489 | D:1 | 489 ||| SHOPLISTING ring of Minwutiu {Fly Str+3} (338 gold, | have 36). 489 | D:1 | 489 ||| SHOPLISTING ring of Viewom {rPois Int+4 Dex+4 | Slay+4 SInv} (1178 gold, have 36). 489 | D:1 | 489 ||| SHOPLISTING ring of fire (275 gold, have 36). 489 | D:1 | 489 ||| SHOPLISTING ring of positive energy (220 gold, have | 36). 720 | D:1 | 720 ||| UPGRADING to +0 ring mail. 730 | D:1 | 730 ||| DROPPING +0 leather armour. 731 | D:1 | 731 ||| DROPPING ring of magical power. 732 | D:1 | 732 ||| READING scroll labelled ECSIXI XOSSI. 733 | D:1 | 733 ||| READING scroll labelled QUKUYM KASHRAUL. 734 | D:1 | 734 ||| READING scroll labelled ETZATR YTUI. 735 | D:1 | 735 ||| DRINKING 2 purple potions. 736 | D:1 | 736 ||| DROPPING scroll of butterflies. 759 | D:2 | 759 ||| STAIRDANCE 765 | D:2 | 765 ||| STAIRDANCE 865 | D:2 | Reached skill level 1 in Armour 918 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/3 1402 | D:2 | Reached skill level 5 in Ranged Weapons 1452 | D:2 | 1452 ||| READING scroll labelled TAISUSSAOR. 1456 | D:2 | 1456 ||| READING 4 scrolls labelled NENOUSHR VINUTT. 1457 | D:2 | 1457 ||| READING scroll labelled NIAPPU CAEBLO. 1458 | D:2 | 1458 ||| DRINKING 2 lumpy golden potions. 1459 | D:2 | 1459 ||| READING 3 scrolls of identify. 1459 | D:2 | 1459 ||| IDENTIFYING brown potion 1460 | D:2 | 1460 ||| READING 2 scrolls of identify. 1460 | D:2 | 1460 ||| IDENTIFYING lumpy inky potion 1461 | D:2 | 1461 ||| DROPPING potion of degeneration. 1462 | D:2 | 1462 ||| DROPPING potion of brilliance. 1571 | D:3 | Found a hazy altar of Hepliaklqana. 1687 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/4 1793 | D:3 | 1793 ||| Stepping ~*~*~tactically~*~*~ (retreating). 1796 | D:3 | 1796 ||| Stepping ~*~*~tactically~*~*~ (retreating). 1797 | D:3 | 1797 ||| Stepping ~*~*~tactically~*~*~ (retreating). 1798 | D:3 | 1798 ||| Stepping ~*~*~tactically~*~*~ (retreating). 1799 | D:3 | 1799 ||| Stepping ~*~*~tactically~*~*~ (retreating). 1800 | D:3 | 1800 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1802 | D:3 | Reached skill level 3 in Fighting 1808 | D:3 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, hellmonk_ecumenical_altar_run_dry, serial_shops, nicolae_shop_gaudy_bauble D:2: layout_loops_ring, minmay_stone_trees_small, grunt_ministairs_12 D:3: layout_basic, nicolae_hepliaklqana_hippocampus, grunt_decor_cap, serial_park_tiny_pond, corexii_item_surrounded_by_moat, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 | 1.2 Ranged Weapons | 5 | 5.0 Fighting | 3 | 3.1 Dodging | | 1.5 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 141 | 11 || 152 Use: Scroll | 8 | || 8 Potion | 2 | || 2 Armour: Leather armour | 6 | || 6 Ring mail | 35 | 5 || 40 Dodge: Dodged | 28 | 6 || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 99 | 3 | 2.9 | 37 | 2 | 5.1 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 41 | 3 | 6.8 | 14 | 2 | 12.5 D:3 | 38 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------