Dungeon Crawl Stone Soup version 0.31-a0-702-gf82c85558f (webtiles) character file. Game seed: 11336835120962254711 132 qw the Shooter (level 5, -3/32 HPs) Began as a Gargoyle Hunter on Sept 8, 2023. Slain by an ogre ... wielding a +0 giant club (35 damage) ... on level 3 of the Dungeon. The game lasted 00:00:35 (1586 turns). qw the Shooter (Gargoyle Hunter) Turns: 1586, Time: 00:00:35 Health: -3/32 AC: 7 Str: 14 XL: 5 Next: 15% Magic: 5/5 EV: 11 Int: 10 God: Gold: 75 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . Y - +1 shortbow rCold . . . (shield currently unavailable) rNeg + . . c - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.1 Fighting + Level 5.9 Ranged Weapons - Level 1.5 Dodging - Level 1.1 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +1 shortbow (weapon) Armour b - a +0 ring mail c - a +0 leather armour (worn) Jewellery f - an amulet of reflection Scrolls a - a scroll of silence {unknown} g - a scroll of teleportation {unknown} Potions d - a potion of lignification {unknown} e - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Message History As you open the door, it creaks loudly! Found a ring mail. There is an open door here. You see here a +2 dagger of electrocution. As you open the door, it creaks loudly! There is an open door here. There is a stone staircase leading up here. Found a plate armour. An endoplasm comes into view. You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! g - a scroll labelled YXTUINWAYQISE A frilled lizard comes into view. You shoot an arrow. The arrow hits the frilled lizard! You kill the frilled lizard! Found a stone staircase leading up. Enter note: Enter note: Enter note: You see here a frilled lizard corpse. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You shoot an arrow. The arrow hits the ogre. The ogre is moderately wounded. You shoot an arrow. The arrow hits the ogre. The ogre is moderately wounded. The ogre barely misses you. You shoot an arrow. The arrow barely misses the ogre. The ogre barely misses you. You shoot an arrow. The arrow barely misses the ogre. You shoot an arrow. The arrow hits the ogre! The ogre is heavily wounded. The ogre closely misses you. You shoot an arrow. The arrow barely misses the ogre. The ogre barely misses you. You shoot an arrow. The arrow hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### ##.. ..# .# #.# .# # ####.#####.# #.#......%.#.# #.#.##.###.#.# #.O....# #.#.# .....##@##.###.#.# ........##.<.....# .#.###########.### ##..# ##.#.## #.###.# ##.#.## ##.## ##..### You could see an ogre. Vanquished Creatures Jessica (D:2) Terence (D:2) An orc wizard (D:3) 2 worms 3 orcs (D:3) 3 bats 7 endoplasms A giant cockroach (D:1) 3 goblins (D:2) 5 hobgoblins 4 jackals (D:1) 4 kobolds 2 quokkas (D:1) 3 ball pythons A frilled lizard (D:3) 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-76-g4403597 0 | D:1 | 0 ||| qw: Game counter: 1060 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 83 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 531 | D:1 | 531 ||| DROPPING +6 ring of intelligence. 532 | D:1 | 532 ||| READING scroll labelled CURISHR TO NYO. 533 | D:1 | 533 ||| READING scroll labelled DEOF ZIBRUPT. 534 | D:1 | 534 ||| READING scroll labelled ALETEO ROESS. 535 | D:1 | 535 ||| DROPPING scroll of butterflies. 556 | D:2 | Found a stormy altar of Qazlal. 576 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/3 582 | D:2 | Reached skill level 5 in Ranged Weapons 614 | D:2 | Noticed Terence 624 | D:2 | Killed Terence 625 | D:2 | Reached skill level 3 in Fighting 717 | D:2 | 717 ||| FLEEEEING. 723 | D:2 | Reached XP level 4. HP: 25/28 MP: 4/4 861 | D:2 | Noticed Jessica 863 | D:2 | Killed Jessica 1172 | D:2 | 1172 ||| READING scroll labelled MIUROR XOCWIEL. 1173 | D:2 | 1173 ||| READING scroll labelled VUMMUR JEGRUTT. 1390 | D:3 | 1390 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 1404 | D:3 | Reached XP level 5. HP: 30/32 MP: 5/5 1579 | D:3 | Noticed an ogre 1586 | D:3 | Slain by an ogre Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic D:2: layout_basic, basic_altar, chequers_serial_rivers_room_a, uniq_jessica, uniq_terence D:3: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.9 Fighting | 3 | 3.1 Dodging | | 1.5 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 72 | 57 || 129 Use: Scroll | 3 | 2 || 5 Armour: Leather armour | 26 | 12 || 38 Dodge: Dodged | 26 | 6 || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 116 | 73 | 38.6 | 43 | 2 | 4.4 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 23 | 73 | 76.0 | 12 | 2 | 14.3 D:3 | 60 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------