Dungeon Crawl Stone Soup version 0.31-a0-702-gf82c85558f (webtiles) character file. Game seed: 17715896027079320129 49 qw the Shooter (level 3, -6/22 HPs) Began as a Gargoyle Hunter on Sept 8, 2023. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:19 (906 turns). qw the Shooter (Gargoyle Hunter) Turns: 906, Time: 00:00:20 Health: -6/22 AC: 6 Str: 14 XL: 3 Next: 77% Magic: 3/3 EV: 11 Int: 9 God: Gold: 96 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . Y - +0 shortbow rCold . . . (shield currently unavailable) rNeg + . . c - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 2.8 Fighting - Level 5.0 Ranged Weapons - Level 1.5 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons Y - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls a - 2 scrolls of brand weapon {unknown} d - a scroll of identify {unknown} e - a scroll of teleportation g - a scroll of enchant weapon {unknown} i - a scroll of noise {unknown} Potions b - a potion of curing {unknown} f - a potion of haste {unknown} h - a potion of attraction {unknown} j - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Message History You shoot an arrow. The orc shouts! The arrow hits the orc. The orc is severely wounded. You hear a shout! x2 An orc priest comes into view. It is wielding a +0 hand axe. You shoot an arrow. The orc priest shouts! The arrow hits the orc. You kill the orc! An orc comes into view. It is wielding a +0 dagger. You shoot an arrow. The arrow hits the orc priest. The orc priest is lightly wounded. The orc priest miscasts a cantrip. An orc comes into view. It is wielding a +0 flail. You shoot an arrow. The arrow barely misses the orc priest. The arrow barely misses the orc. The orc priest begins to cast a cantrip, but forgets the words! You shoot an arrow. The arrow hits the orc priest. The orc priest is lightly wounded. You shoot an arrow. The arrow barely misses the orc priest. The arrow closely misses the orc. The arrow hits the orc but does no damage. You shoot an arrow. The arrow closely misses the orc priest. The arrow hits the orc. The orc is severely wounded. You shoot an arrow. The arrow closely misses the orc priest. The arrow hits the orc. You kill the orc! You shoot an arrow. The arrow hits the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ########. ##########........ #..........####.##. ####.########.@o...o). #(......#####..###.##. #...................# #.......#####%.###.#. #.......# #..# #.......#####..# #..............# ###.......####...# .................) You could see an orc priest and an orc. Vanquished Creatures 2 adders (D:2) 3 dart slugs 3 orcs (D:2) 2 endoplasms A giant cockroach (D:1) A hobgoblin (D:2) 2 jackals (D:1) 3 bats 2 frilled lizards (D:1) 2 goblins 2 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-76-g4403597 0 | D:1 | 0 ||| qw: Game counter: 1102 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 102 | D:1 | 102 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 114 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 261 | D:1 | Found a faded altar of an unknown god. 516 | D:1 | Found Astrufic's Jewellery Shoppe. 519 | D:1 | 519 ||| SHOPLISTING +4 ring of protection (360 gold, have | 43). 519 | D:1 | 519 ||| SHOPLISTING +6 ring of dexterity (360 gold, have | 43). 519 | D:1 | 519 ||| SHOPLISTING amulet of regeneration (300 gold, have | 43). 519 | D:1 | 519 ||| SHOPLISTING ring of ice (250 gold, have 43). 519 | D:1 | 519 ||| SHOPLISTING ring of protection from fire (250 gold, | have 43). 632 | D:1 | 632 ||| READING scroll labelled SINACU GUYN. 633 | D:1 | 633 ||| READING 2 scrolls labelled QONUHA ZEGO. 638 | D:1 | 638 ||| READING scroll labelled SOEMOA PUYKU. 639 | D:1 | 639 ||| READING scroll labelled MAM COPLAICOR. 640 | D:1 | 640 ||| DROPPING scroll of butterflies. 714 | D:2 | Reached skill level 5 in Ranged Weapons 714 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/3 906 | D:2 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, serial_shops, nicolae_shop_behind_doors, basic_ecumenical_altar D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.0 Fighting | | 2.8 Dodging | | 1.5 Stealth | | 1.1 Action || total ---------------------------++------- Fire: Shortbow || 75 Use: Scroll || 4 Armour: Leather armour || 5 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 71 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 52 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------