qw Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (4, -28, D:1) a +0 robe (8, -29, D:1) a scroll of butterflies a ring of magical power (10, -23, D:1) a +0 short sword (15, 14, D:1) a +0 leather armour (17, -15, D:1) a +0 hand axe (18, -27, D:1) a +0 mace (21, -7, D:1) a +1 great sword of flaming (22, 12, D:1) Plato's Writings on Combat Magic Spells Type Level a - Magic Dart Conjuration 1 (26, 0, D:1) a +0 dagger a +0 whip (32, -18, D:1) a +0 rapier (41, 4, D:1) 6 stones (52, -21, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (0, 26, D:2) a potion of brilliance (0, 32, D:2) a +0 hand axe (0, 33, D:2) a +0 short sword (5, 2, D:2) 5 stones (16, 18, D:2) a +0 dagger (22, -6, D:2) a bat corpse (skeletalised by now) (25, 7, D:2) a +0 chain mail (26, 39, D:2) a +0 flail (29, 9, D:2) a +0 dagger (33, 3, D:2) a +0 kite shield (33, 11, D:2) a +0 whip (35, 9, D:2) a +0 dagger (37, 5, D:2) a +0 dagger 4 stones (39, 3, D:2) a +0 dagger (39, 9, D:2) 5 javelins (39, 18, D:2) 3 stones (40, 24, D:2) a wand of paralysis (11) (41, -14, D:2) a +0 club a goblin corpse Level 3 of the Dungeon (0, 0, D:3) 4 gold pieces (0, 3, D:3) 8 stones (9, -3, D:3) a +0 dagger a +0 robe (15, 4, D:3) 4 stones