qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, -17, D:1) a +2 heavy spear (5, -1, D:1) a +0 club (12, -14, D:1) a +0 leather armour (17, 2, D:1) a +0 dagger (18, 19, D:1) a book of Flames (20, -5, D:1) a scroll of butterflies (23, -17, D:1) a +0 kite shield (25, -4, D:1) a +1 short sword of draining (25, 16, D:1) an orb of guile (29, -21, D:1) a +0 club a stone (31, -37, D:1) a +0 whip 4 stones (31, -1, D:1) 9 stones (37, -34, D:1) a book of Burglary (40, 4, D:1) a +0 short sword 2 stones (41, -36, D:1) a +0 dagger (46, -10, D:1) 7 stones (48, -14, D:1) a +0 short sword of venom (52, -14, D:1) a +0 club 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 2, D:2) a +0 club (5, -10, D:2) a rat corpse (19, -9, D:2) 5 boomerangs (19, -4, D:2) a +0 dagger a +0 sling (23, 7, D:2) a +0 scale mail (23, 8, D:2) a book of Touch (24, 2, D:2) a giant cockroach corpse (29, 9, D:2) a +0 club (34, 15, D:2) 2 potions of curing