qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 15, D:1) a +0 leather armour (1, 0, D:1) a +0 flail a gnoll corpse (3, -3, D:1) a +0 mace (6, 7, D:1) a scroll of butterflies (13, 9, D:1) a +1 dagger of protection a goblin skeleton (13, 18, D:1) a +2 dagger of freezing a +0 club (13, 21, D:1) a bat corpse (skeletalised by now) (13, 25, D:1) a +0 whip (15, 6, D:1) a +0 robe (16, 22, D:1) a hobgoblin corpse (skeletalised by now) (18, 24, D:1) a blade talisman (19, 22, D:1) a rat corpse (skeletalised by now) (20, 21, D:1) a +0 short sword 5 stones (27, 0, D:1) a +2 dagger of holy wrath (28, 15, D:1) a ball python corpse (skeletalised by now) (29, 16, D:1) a ball python corpse (skeletalised by now) (30, 13, D:1) 6 atropa-tipped darts (35, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -2, D:1) a +0 scale mail (38, 4, D:1) a quokka corpse (44, -6, D:1) a hobgoblin corpse Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (4, 3, D:2) 16 gold pieces (4, 5, D:2) a potion of might (4, 6, D:2) 10 gold pieces