qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, 30, D:1) a stone (8, -4, D:1) a +0 scale mail (15, -12, D:1) a +0 dagger (17, 11, D:1) a serpent talisman (18, -2, D:1) an orb of energy (21, 31, D:1) a +0 dagger (23, -7, D:1) a scroll of butterflies (26, -17, D:1) a +0 short sword 2 stones (37, 18, D:1) a +0 club (42, -8, D:1) a +0 club (47, -8, D:1) a +0 robe (47, 27, D:1) a +0 leather armour (53, -17, D:1) a +0 dagger 5 stones (53, 22, D:1) a +0 club (56, 15, D:1) a +0 club 3 stones (58, -1, D:1) a blade talisman Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (6, -14, D:2) a +0 club a +0 club a +0 club a +0 club a +0 dagger (7, -14, D:2) a +0 club a +0 spear a +0 animal skin a +0 club a +0 club (12, -12, D:2) a +0 club (14, -7, D:2) a +0 robe (15, -18, D:2) Great Wizards, Vol. II (15, -17, D:2) a +0 club (26, -4, D:2) a +1 dagger of venom (26, -2, D:2) a +0 spear (28, -5, D:2) a throwing net (28, -4, D:2) a +0 whip (28, -2, D:2) a +0 spear (42, 19, D:2) a +0 dagger 4 stones (50, -25, D:2) 6 stones (53, -16, D:2) a +0 flail a +0 leather armour (53, -6, D:2) a +0 dagger (54, -16, D:2) a +0 dagger a +0 leather armour (55, -17, D:2) a +0 long sword (61, -24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a wand of roots (2) (4, -26, D:3) a +0 mace (4, 0, D:3) a +0 buckler (6, -41, D:3) a beast talisman (9, 4, D:3) a rat corpse (skeletalised by now) (15, -16, D:3) a +0 dagger (16, 2, D:3) a +0 dagger 5 stones (16, 3, D:3) a +0 club a +0 leather armour a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, -35, D:3) a +0 ring mail (18, -16, D:3) 6 boomerangs (19, -2, D:3) a +0 flail (30, 1, D:3) a +0 hammer (41, -34, D:3) a +0 ring mail