qw Level 1 of the Dungeon (4, 16, D:1) a +0 dagger (8, -13, D:1) a +0 club (9, 14, D:1) a +0 club (13, 20, D:1) a +0 robe (23, 16, D:1) a +0 hand axe (28, 29, D:1) a +0 club (30, 28, D:1) a +0 dagger (35, 26, D:1) a scroll of butterflies (40, 6, D:1) 2 poisoned darts (46, -4, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Adoeph's Weapon Emporium the +3 dagger "Uruqazak" {heavy, rF- Will+ rCorr Str+3} (433 gold) Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 spear (36 gold) a +0 spear (36 gold) a +0 short sword (36 gold) a +0 mace (36 gold) a +0 mace of protection (67 gold) the +1 trident "Puxkut" {venom, *Noise rPois rC+ Dex+2} (337 gold) Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison *Noise: It may make a loud noise when swung. 4 stones (4 gold) a +0 spectral quarterstaff (144 gold) a +0 dagger (24 gold) [Shop] Darch's Magic Scroll Emporium (Shop contents are unknown) [Shop] Kiat's Distillery a potion of mutation (80 gold) 2 potions of attraction (60 gold) a potion of resistance (100 gold) a potion of brilliance (40 gold) a potion of lignification (30 gold) (10, -14, D:2) a +0 short sword (12, -26, D:2) 9 stones (14, -32, D:2) a scroll of fear (17, -34, D:2) a +0 robe (17, -30, D:2) a scroll of noise (23, -6, D:2) a +0 mace (26, -19, D:2) a +0 leather armour (28, -41, D:2) a +0 short sword (28, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, -25, D:2) a +2 dagger of pain (38, -3, D:2) a +0 sling (39, -2, D:2) a book of Vapours (52, -13, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (1, -2, D:3) a +0 flail (still there?) a +1 falchion of draining (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (2, -4, D:3) a potion of ambrosia (16, -16, D:3) a +0 whip 2 stones (22, -11, D:3) a scroll of identify (25, -17, D:3) 4 stones