Dungeon Crawl Stone Soup version 0.31-a0-819-gf6de2f5ab6 (webtiles) character file. Game seed: 3487946103388258823 254 qw the Shooter (level 6, -1/38 HPs) Began as a Gargoyle Hunter on Sept 23, 2023. Slain by a gnoll bouda ... wielding a +0 whip (3 damage) ... on level 4 of the Dungeon. The game lasted 00:00:53 (2392 turns). qw the Shooter (Gargoyle Hunter) Turns: 2392, Time: 00:00:54 Health: -1/38 AC: 13 Str: 15 XL: 6 Next: 15% Magic: 6/6 EV: 11 Int: 9 God: Gold: 250 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . i - +0 shortbow (heavy) rCold + . . (shield currently unavailable) rNeg + . . g - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + h - +4 ring of protection HPRegen 0.26/turn b - ring of protection from cold MPRegen 0.10/turn %: no passive effects @: weakened A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 250 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 4.0 Fighting + Level 6.3 Ranged Weapons - Level 1.0 Armour - Level 1.5 Dodging - Level 1.1 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons i - a +0 heavy shortbow (weapon) Armour g - a +0 ring mail (worn) Jewellery b - a ring of protection from cold (right hand) h - a +4 ring of protection (left hand) j - a ring of willpower Scrolls a - a scroll of identify Potions e - a potion of mutation {unknown} f - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! You shoot an arrow. The arrow barely misses the gnoll. The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you with a +0 flail. 2385 ||| Found retreat position at -4,-3 (floor) with 0 blocking monsters and 1 monsters attacking at destination at distance 6 2385 ||| Stepping ~*~*~tactically~*~*~ (retreating). The gnoll hits you but does no damage. You shoot an arrow. The arrow hits the gnoll! The gnoll is almost dead. You hear a shout! The gnoll hits you but does no damage. x2 The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll hits you but does no damage. 2387 ||| Found retreat position at -4,-2 (floor) with 0 blocking monsters and 1 monsters attacking at destination at distance 5 2387 ||| Stepping ~*~*~tactically~*~*~ (retreating). Found 12 gold pieces. 2388 ||| Found retreat position at -3,-1 (floor) with 0 blocking monsters and 1 monsters attacking at destination at distance 4 2388 ||| Stepping ~*~*~tactically~*~*~ (retreating). The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. You shoot an arrow. The arrow barely misses the gnoll. Your attacks no longer feel as feeble. The gnoll misses you. The gnoll completely misses you. You shoot an arrow. The arrow hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! You shoot an arrow. The arrow hits the gnoll! You kill the gnoll! The gnoll hits you but does no damage. The gnoll bouda closely misses you. The gnoll hits you with a +0 flail. You shoot an arrow. The arrow hits the gnoll bouda! The gnoll bouda is almost dead. The gnoll bouda barely misses you. The gnoll hits you with a +0 flail! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 whip. You die... #.....<..# #..#.....# #......#.# #.###...##.# #.......##.# ..#...#....# #.#.#..### #.#.#gg.## #....@#..# ........#.g#####.. ........#.gg...g.. ........+.#....... ........###....... ........# ....... .$......# ....... ........# ####### You could see a gnoll bouda and a gnoll (swift). Vanquished Creatures A gnoll bouda (D:3) Terence (D:3) 10 gnolls 4 adders 2 worms 2 endoplasms (D:2) 2 giant cockroaches (D:1) 7 hobgoblins 2 kobolds 4 quokkas 11 ball pythons 4 bats 6 frilled lizards 8 goblins 8 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-83-gcd0e7d8 0 | D:1 | 0 ||| qw: Game counter: 1562 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 39 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 235 | D:1 | Found a faded altar of an unknown god. 397 | D:1 | 397 ||| UPGRADING to +0 ring mail. 407 | D:1 | 407 ||| DROPPING +0 leather armour. 408 | D:1 | 408 ||| UPGRADING to ring of willpower. 409 | D:1 | 409 ||| READING 3 scrolls labelled GYF HAUBLYT. 410 | D:1 | 410 ||| READING scroll labelled PAF NEZOZOU. 411 | D:1 | 411 ||| READING scroll labelled MYDUSEWAES. 412 | D:1 | 412 ||| READING scroll labelled FECYRA QAXIOTS. 424 | D:1 | 424 ||| DROPPING scroll of butterflies. 512 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/3 648 | D:2 | Reached skill level 1 in Armour 667 | D:2 | Reached skill level 5 in Ranged Weapons 671 | D:2 | 671 ||| RETREEAATING. 672 | D:2 | 672 ||| STILL RETREEAATING. 673 | D:2 | 673 ||| STILL RETREEAATING. 680 | D:2 | Reached XP level 4. HP: 23/27 MP: 4/4 686 | D:2 | Reached skill level 3 in Fighting 925 | D:2 | You fall into a shaft and drop 1 floor! 1146 | D:3 | Noticed Terence 1147 | D:3 | 1147 ||| UPGRADING to ring of willpower. 1148 | D:3 | 1148 ||| READING 3 scrolls of identify. 1148 | D:3 | 1148 ||| IDENTIFYING grey potion 1149 | D:3 | 1149 ||| DROPPING potion of lignification. 1160 | D:3 | Killed Terence 1161 | D:3 | Reached XP level 5. HP: 27/32 MP: 5/5 1410 | D:3 | 1410 ||| UPGRADING to ring of protection from cold. 1412 | D:3 | 1412 ||| READING scroll labelled SYERCH VIOT PAD. 1802 | D:2 | 1802 ||| READING 2 scrolls of identify. 1802 | D:2 | 1802 ||| IDENTIFYING sedimented white potion 1803 | D:2 | 1803 ||| DROPPING potion of brilliance. 1937 | D:3 | Reached skill level 6 in Ranged Weapons 2030 | D:3 | Reached XP level 6. HP: 38/38 MP: 6/6 2311 | D:3 | 2311 ||| DROPPING ring of willpower. 2312 | D:3 | 2312 ||| UPGRADING to +4 ring of protection. 2314 | D:3 | 2314 ||| READING 3 scrolls labelled JAMIEPR NEHI. 2315 | D:3 | 2315 ||| DROPPING 2 scrolls of vulnerability. 2381 | D:4 | 2381 ||| Stepping ~*~*~tactically~*~*~ (retreating). 2385 | D:4 | 2385 ||| Stepping ~*~*~tactically~*~*~ (retreating). 2387 | D:4 | 2387 ||| Stepping ~*~*~tactically~*~*~ (retreating). 2388 | D:4 | 2388 ||| Stepping ~*~*~tactically~*~*~ (retreating). 2392 | D:4 | HP: 2/38 [gnoll/+0 flail[a gnoll bouda] (11)] 2392 | D:4 | Slain by a gnoll bouda Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_rooms, shapermc_ecumenical_altar_venn, minmay_tromino_v7 D:2: layout_basic, kennysheep_generic_room_2 D:3: layout_loops_corners, hangedman_glass_teeth, uniq_terence D:4: layout_basic, amcnicky_altar_gilded, serial_bayou_pond_e Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Armour | 1 | 1.0 Ranged Weapons | 5 6 | 6.3 Fighting | 3 4 | 4.0 Dodging | | 1.5 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 80 | 110 || 190 Use: Scroll | 4 | 4 || 8 Armour: Leather armour | 9 | || 9 Ring mail | 5 | 66 || 71 Dodge: Dodged | 20 | 69 || 89 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 322 | 42 | 11.5 | 67 | 5 | 6.9 +---------+---------+-------+---------+---------+------- D:1 | 31 | 1 | 3.1 | 20 | 1 | 4.8 D:2 | 102 | 5 | 4.7 | 24 | 3 | 11.1 D:3 | 159 | 36 | 18.5 | 21 | 1 | 4.5 D:4 | 30 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------