qw Level 1 of the Dungeon (5, -12, D:1) a +0 leather armour (7, -19, D:1) a scroll of butterflies a +6 ring of intelligence a +0 leather armour (25, -10, D:1) a +0 ring mail (31, 12, D:1) a +0 dagger (31, 14, D:1) a +0 flail (32, -5, D:1) a +0 club (32, 16, D:1) 9 stones (33, 13, D:1) a +0 trident (34, 20, D:1) a +0 robe (36, 25, D:1) 5 poisoned darts (39, -2, D:1) a +0 club (42, -1, D:1) a +0 leather armour (46, -4, D:1) a +0 club (51, -9, D:1) 2 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -5, D:2) the +9 quarterstaff of Ambiguity {pain, Stlth+} Stlth+: It makes you more stealthy. (7, 21, D:2) 6 large rocks (22, -7, D:2) the +3 mace "Aneguh" {venom, rF+ rC- Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (23, 3, D:2) a scroll of fear (24, 13, D:2) a +1 dagger of freezing (28, -21, D:2) a +0 dagger (29, -13, D:2) an adder corpse (29, 18, D:2) a +0 leather armour (31, -14, D:2) a +0 ring mail (32, -1, D:2) 7 stones (35, 20, D:2) a +0 short sword (60, -15, D:2) 2 boomerangs Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (6, -5, D:3) a +0 whip (6, -2, D:3) a +0 trident