qw Level 1 of the Dungeon (0, 0, D:1) 8 stones (9, -12, D:1) a +0 long sword (30, -14, D:1) 6 stones (39, -44, D:1) a +0 dagger (44, -14, D:1) a +0 mace (45, -26, D:1) a +0 dagger (52, -6, D:1) a +0 hand axe Level 2 of the Dungeon (8, -22, D:2) a +0 leather armour (9, -6, D:2) 2 scrolls of poison a scroll of butterflies (10, 2, D:2) a +0 scale mail (16, 14, D:2) a book of Burglary (17, 11, D:2) a +0 dagger (26, 6, D:2) a stone a +0 whip (26, 16, D:2) a +0 quarterstaff (29, -11, D:2) a +0 club (32, 15, D:2) a +0 club (34, 10, D:2) a +0 club (38, -19, D:2) a +0 short sword (38, 9, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kekicagg's General Store a +0 robe (9 gold) an amulet of reflection (390 gold) a potion of ambrosia (104 gold) 2 stones (2 gold) a +0 hand axe (39 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (864 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (0, 0, D:3) a +1 short sword of speed a stone a kobold corpse (6, 15, D:3) a ball python corpse (10, -9, D:3) a +0 flail a gnoll corpse (15, 0, D:3) a +0 spear a gnoll corpse (37, 15, D:3) a +0 dagger (38, 15, D:3) a scroll of vulnerability (38, 17, D:3) a +0 short sword a kobold corpse (43, 26, D:3) a +0 robe (46, 7, D:3) a +0 leather armour (47, 0, D:3) a +0 club a +0 robe