qw Level 1 of the Dungeon (0, 0, D:1) 6 stones (0, 35, D:1) a +0 hand axe (6, 17, D:1) a +0 club (14, 18, D:1) 2 poisoned darts (40, 15, D:1) a +0 dagger (47, 15, D:1) 4 boomerangs (50, 15, D:1) 4 stones (53, 25, D:1) a +0 club (57, 4, D:1) 4 stones (62, 41, D:1) a scroll of butterflies a scroll of fear Level 2 of the Dungeon (0, 0, D:2) a book of Geomancy (5, -33, D:2) 5 stones (9, -31, D:2) a +0 dagger (10, -28, D:2) a +0 sling (11, -26, D:2) a +0 robe (17, -8, D:2) a +0 dagger of venom (21, -13, D:2) a +0 leather armour (28, -40, D:2) a +0 hand axe (30, -3, D:2) a +0 dagger (38, -35, D:2) a +0 dagger (43, -32, D:2) a +0 dagger (46, -31, D:2) a stone a +0 club (56, -3, D:2) a +0 hand axe Level 3 of the Dungeon (0, 5, D:3) a +0 club (8, 5, D:3) a +0 mace (14, -27, D:3) a +0 chain mail a +0 flail (14, -26, D:3) a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (15, -27, D:3) a +0 leather armour a +0 whip (17, 23, D:3) a book of Dreams (25, -13, D:3) a +0 scale mail of poison resistance 5 stones a +1 vampiric short sword (26, 1, D:3) a scroll of fear (32, -29, D:3) a +0 robe a +0 dagger a +0 dagger (36, 18, D:3) 9 stones (37, 0, D:3) Sif Muna's Vellum of Hurtful Electricity Spells Type Level a - Static Discharge Conjuration/Air 2 b - Freezing Cloud Conjuration/Ice/Air 5 c - Iskenderun's Battlesphere Conjuration 5 (38, 2, D:3) a +4 mace (39, -9, D:3) a +0 dagger a +0 robe (39, -7, D:3) a +0 dagger Level 4 of the Dungeon (1, -15, D:4) a book of Cantrips (10, -15, D:4) a +0 dagger of speed a +0 sling (10, 6, D:4) 5 stones (14, 1, D:4) a +0 dagger (14, 4, D:4) a +0 short sword (16, -18, D:4) a +0 dagger (19, 1, D:4) a +0 hand axe (22, 13, D:4) a +0 dagger 3 stones (27, -21, D:4) 4 large rocks (28, -20, D:4) 5 large rocks (29, 14, D:4) a +0 dagger (30, -20, D:4) a +0 dagger (31, -19, D:4) a +0 club a +0 dagger a +0 falchion a +0 club (31, 6, D:4) a +0 dagger (32, -19, D:4) a +0 giant spiked club a +0 club a +0 dagger (32, -18, D:4) a +0 club (33, 10, D:4) a +0 dagger a +0 robe (40, 10, D:4) a +0 short sword a +0 club (44, -24, D:4) 5 poisoned darts (45, -5, D:4) a +0 short sword a +0 robe a +0 dagger (45, 10, D:4) a +0 robe (47, 4, D:4) a +0 club (50, 4, D:4) a +0 flail Level 5 of the Dungeon [Shop] Eripakk's Antique Weapon Emporium a +2 glaive of flaming (711 gold) a +0 war axe (105 gold) a +0 trident (105 gold) a +2 mace of draining (522 gold) a +0 falchion (90 gold) a +0 hand axe (90 gold) the +5 dagger of the Middle {speed, Int+2} (1266 gold) Int+2: It affects your intelligence (+2). a +0 rapier (120 gold) (20, -5, D:5) a wand of light (2) (22, 6, D:5) 2 scrolls of immolation (25, 16, D:5) a maw talisman (28, 3, D:5) 5 stones (30, 20, D:5) 4 stones (31, -4, D:5) 4 stones (37, 7, D:5) a +0 hand axe (41, -9, D:5) a ring of wizardry (46, -9, D:5) 4 stones (48, 2, D:5) a +0 short sword (51, 22, D:5) a +0 leather armour (52, 27, D:5) a ring of wizardry (53, 23, D:5) 6 stones Level 6 of the Dungeon (6, 2, D:6) a +0 shortbow of chaos (7, -1, D:6) a +0 flail (7, 5, D:6) a scroll of brand weapon (8, 3, D:6) a +0 leather armour (10, -17, D:6) a wand of roots (13) (13, -2, D:6) 6 stones (14, -4, D:6) a ring of poison resistance a wand of flame (1) (24, -5, D:6) a +0 war axe (25, -3, D:6) a wand of charming (13)