qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -5, D:1) a frilled lizard corpse (8, -8, D:1) a +0 leather armour (11, -2, D:1) a book of Dreams (12, -32, D:1) a scroll of butterflies (21, -4, D:1) a +0 trident (22, -30, D:1) a +0 club (22, -25, D:1) a +0 club 4 stones a +0 spear (27, 8, D:1) a ball python corpse (skeletalised by now) (31, 2, D:1) 2 stones (43, -3, D:1) 3 poisoned darts (50, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +2 leather armour of Lucidity {Drain *Slow rElec Int+6} Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. (unseen) (1, 15, D:2) a bat corpse (3, 3, D:2) 4 atropa-tipped darts (14, -2, D:2) a +0 club (18, 15, D:2) a +2 dagger of electrocution (19, 15, D:2) a +0 club (21, 5, D:2) Etoxzuch's Essays on the Bonfire and Unhallowed Acts Spells Type Level a - Sublimation of Blood Necromancy 2 b - Inner Flame Hexes/Fire 3 c - Fireball Conjuration/Fire 5 d - Ignition Fire 8 (24, 9, D:2) 5 stones