qw Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -48, D:1) a +0 club (4, -32, D:1) 3 stones (8, -15, D:1) a +0 spear (13, -37, D:1) 2 atropa-tipped darts (13, -23, D:1) 7 stones (14, -36, D:1) 9 stones (17, -40, D:1) 4 poisoned darts (21, -44, D:1) a beast talisman (27, -49, D:1) Great Wizards, Vol. VII (28, -28, D:1) 3 stones (35, -30, D:1) a scroll of butterflies (40, -16, D:1) a throwing net (51, -24, D:1) a +0 leather armour Level 2 of the Dungeon (6, 17, D:2) a +0 leather armour (15, 12, D:2) 8 stones (19, 2, D:2) a +0 club (20, 22, D:2) 6 stones (26, 31, D:2) a +0 ring mail (32, 34, D:2) a book of Spectacle (36, 20, D:2) 7 stones (49, 19, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 9, D:3) a +0 robe (10, 20, D:3) a +0 hand axe (18, 12, D:3) a +0 short sword a stone (20, -10, D:3) a +0 short sword (27, 16, D:3) a +0 club (27, 24, D:3) a scroll of vulnerability (31, -4, D:3) a +0 dagger (32, -6, D:3) a book of Flames (33, 28, D:3) a +0 rapier (41, -6, D:3) 5 stones (50, 26, D:3) a +0 dagger (51, 29, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a There-And-Back Book (3, 5, D:4) a +0 dagger (5, -12, D:4) a +0 short sword a boomerang (6, -12, D:4) a +0 club (7, -13, D:4) a +0 club (14, -21, D:4) the +1 mace of Tussur {freeze, *Noise Fly rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (17, 4, D:4) 8 stones (25, -8, D:4) 2 stones (27, 17, D:4) 4 stones (29, 5, D:4) a +0 mace (30, 13, D:4) a +0 flail (36, -1, D:4) 5 stones (41, -11, D:4) a +0 short sword 2 stones (45, -11, D:4) a scroll of blinking (48, 26, D:4) 7 stones (52, -2, D:4) a +0 club (59, -16, D:4) a +1 dagger of venom Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (5, 3, D:5) a wand of flame (15) (6, 0, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (13, -21, D:5) an iguana corpse (20, 34, D:5) a +0 whip (29, -18, D:5) a scroll of amnesia