qw Level 1 of the Dungeon (6, 11, D:1) a +0 leather armour (6, 17, D:1) a +0 club (7, 16, D:1) a scroll of butterflies (14, 21, D:1) a +0 club (14, 22, D:1) a +0 war axe (40, 7, D:1) 7 stones (50, -13, D:1) a +0 robe (51, -9, D:1) 8 stones Level 2 of the Dungeon [Shop] Uxkug's Assorted Antiques a potion of heal wounds (115 gold) a scroll of enchant weapon (172 gold) a +0 falchion (69 gold) a scroll of enchant weapon (172 gold) a wand of flame (24) (386 gold) a potion of heal wounds (115 gold) a scroll of immolation (92 gold) (0, 0, D:2) a +0 robe (7, 6, D:2) a +6 ring of strength a ring of magical power the ring "Kisaops" {Fire rElec Str+5 Slay-2} [ring of fire] Fire: It enhances your fire magic. Str+5: It affects your strength (+5). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (11, -1, D:2) a rat skeleton (21, -27, D:2) a +0 club (26, 7, D:2) a book of Touch (27, 3, D:2) a +0 falchion (28, -23, D:2) a scroll of immolation (28, 26, D:2) 4 stones (29, 7, D:2) a +0 robe (30, 4, D:2) 7 stones (31, 9, D:2) a +0 club (36, -1, D:2) 3 boomerangs (37, -21, D:2) a potion of lignification (43, 4, D:2) 6 stones (52, -10, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (1, -20, D:3) a bat corpse (2, -16, D:3) a +0 club (2, -14, D:3) a +0 hand axe (3, -15, D:3) a +0 mace of protection an orc corpse (7, -25, D:3) 7 stones (12, -19, D:3) a +0 dagger a +0 robe an orc corpse (13, -33, D:3) a +0 dagger a +0 leather armour (17, -26, D:3) a +0 spear (21, -26, D:3) a hobgoblin corpse (skeletalised by now) (22, -12, D:3) a +0 dagger (23, -29, D:3) 2 stones (28, -17, D:3) a +0 dagger (29, -18, D:3) a +0 dagger a goblin corpse (40, -25, D:3) a rat corpse (skeletalised by now) (44, -5, D:3) a +0 club (46, -13, D:3) a +0 dagger (46, -3, D:3) a +0 dagger (49, -20, D:3) a +0 mace (49, -9, D:3) a +0 club (49, -2, D:3) a +0 dagger