qw Level 1 of the Dungeon (2, 1, D:1) a +0 leather armour (12, -14, D:1) a +0 leather armour (12, 27, D:1) a scroll of butterflies (18, 2, D:1) a +0 leather armour (39, 10, D:1) a +0 club (44, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a +0 dagger 2 stones (5, 7, D:2) a +0 leather armour (9, -19, D:2) a +0 chain mail (11, -17, D:2) a potion of ambrosia a +0 shortbow an amulet of guardian spirit a +0 ring mail (12, 14, D:2) a +0 club 5 stones (20, -5, D:2) a maw talisman (21, 1, D:2) a +0 ring mail (22, -12, D:2) a +0 club (25, -19, D:2) 7 stones (25, 4, D:2) a +0 sling (27, 6, D:2) a Trismegistus Codex (29, 0, D:2) a +0 dagger a wand of polymorph (10) (30, 3, D:2) a ring of poison resistance (37, 6, D:2) a +0 scale mail (38, -16, D:2) a +0 leather armour (39, 1, D:2) a +0 dagger (42, -1, D:2) the +1 mace of the Witching Sybil {freeze, rF+ MP+9} rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). (46, 2, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a potion of invisibility (1, -18, D:3) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (12, -9, D:3) a +0 club (16, -35, D:3) a frilled lizard corpse (17, -15, D:3) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (24, -25, D:3) a +0 dagger (35, -17, D:3) a +0 club (44, -13, D:3) a book of Changes (47, 1, D:3) 5 stones (56, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a Young Poisoner's Handbook (3, -3, D:4) a +0 club a +0 leather armour an orc corpse (7, -5, D:4) a dart slug corpse (11, -6, D:4) 21 gold pieces (11, 28, D:4) a ball python corpse (12, 1, D:4) 2 curare-tipped darts (20, 25, D:4) a hobgoblin corpse (20, 28, D:4) a hobgoblin corpse (21, 29, D:4) a +0 club 13 poisoned darts a kobold corpse