qw Level 1 of the Dungeon [Shop] Ybbasila's Book Shoppe a book of Minor Magic (216 gold) a book of Alchemy (336 gold) a book of Fire (384 gold) a book of Debilitation (336 gold) a book of Callings (240 gold) a book of Spatial Translocations (216 gold) a book of Callings (240 gold) a Necronomicon (648 gold) a book of Storms (312 gold) (0, 0, D:1) a +0 short sword (1, -1, D:1) a +0 dagger (3, -2, D:1) a +0 dagger (3, 17, D:1) a +0 rapier (7, 0, D:1) a +0 dagger (14, 1, D:1) a +0 dagger (19, 34, D:1) a +0 leather armour (24, 18, D:1) a +0 club (26, 30, D:1) a +0 club (30, -8, D:1) 4 stones (34, 0, D:1) a +0 whip 4 stones (34, 1, D:1) a +0 dagger (36, 23, D:1) 4 stones (37, 12, D:1) a +0 dagger (39, 9, D:1) a +0 club (39, 30, D:1) a +0 rapier (40, 4, D:1) a +0 short sword (42, 11, D:1) a +0 dagger (49, 15, D:1) a +0 club Level 2 of the Dungeon (1, -4, D:2) a scroll of vulnerability (15, -4, D:2) a +0 leather armour (20, -23, D:2) 3 stones (20, -12, D:2) a potion of lignification (42, -14, D:2) a potion of lignification 2 potions of magic a scroll of butterflies (45, 7, D:2) a +0 sling (45, 9, D:2) a +0 war axe Level 3 of the Dungeon [Shop] Vommeh's Book Shop the Unrestrained Analects (552 gold) a book of Minor Magic (216 gold) a book of Touch (264 gold) a book of Alchemy (336 gold) a book of Blood (336 gold) a book of Conjurations (240 gold) a book of Cantrips (144 gold) a book of Party Tricks (264 gold) a book of Winter (408 gold) (0, 0, D:3) a +0 dagger a +0 leather armour a wand of charming (3) (2, 0, D:3) a +0 dagger a +0 club (2, 6, D:3) a +0 club (4, 13, D:3) a +0 dagger (5, 4, D:3) a +0 robe (5, 8, D:3) a +0 sling (7, 25, D:3) a There-And-Back Book (8, 10, D:3) a +0 sling (9, -1, D:3) 2 stones (10, -1, D:3) a +0 war axe (10, 0, D:3) 6 stones (11, -1, D:3) a +0 glaive (11, 10, D:3) a +0 sling (17, 24, D:3) 2 stones (18, 16, D:3) a book of Minor Magic (33, 30, D:3) 2 stones (38, 52, D:3) a +1 mace of holy wrath (45, 38, D:3) a +0 dagger a stone (46, 28, D:3) a +0 ring mail (48, 30, D:3) 3 stones (49, 23, D:3) an amulet of faith (51, 11, D:3) 5 stones (61, 16, D:3) a potion of invisibility a potion of brilliance a potion of attraction (61, 26, D:3) a +0 dagger (64, 24, D:3) the +5 sling of Descent {drain, *Corrode rElec rC- Int+7} Int+7: It affects your intelligence (+7). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. 7 stones Level 4 of the Dungeon (1, 1, D:4) a +0 robe (2, -14, D:4) a ring of magical power a scarf of invisibility (2, 15, D:4) 8 stones (6, 2, D:4) a +0 dagger (7, -15, D:4) a wand of flame (19) (8, -8, D:4) a +0 short sword (8, 15, D:4) a +0 dagger (13, 5, D:4) a +0 whip of venom (22, 5, D:4) a +0 dagger (27, -9, D:4) a potion of brilliance (30, 9, D:4) a +0 mace (34, -5, D:4) a +0 club an orc corpse (skeletalised by now) (35, -1, D:4) a staff of poison a kobold corpse (skeletalised by now) (35, 2, D:4) a potion of invisibility (36, -11, D:4) a +0 dagger (36, 0, D:4) an adder corpse (skeletalised by now) (37, -5, D:4) a +0 dagger (37, -4, D:4) 9 gold pieces (37, -3, D:4) a Young Poisoner's Handbook (38, -5, D:4) a scroll of poison (38, -4, D:4) a scroll of fear 10 gold pieces (38, -3, D:4) a +0 leather armour (39, -5, D:4) 3 stones (39, -4, D:4) 11 gold pieces (39, -3, D:4) 7 stones (41, 16, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a hound corpse (1, -5, D:5) a +0 mace (8, 2, D:5) an adder corpse (13, 2, D:5) a scroll of vulnerability (29, 7, D:5) a +0 leather armour (33, 1, D:5) a wand of flame (11) (38, 7, D:5) a wand of charming (11)