Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 1805779781897470264 249 qw the Shooter (level 6, -11/38 HPs) Began as a Gargoyle Hunter on Jan 19, 2024. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:00:09 (1967 turns). qw the Shooter (Gargoyle Hunter) Turns: 1967, Time: 00:00:10 Health: -11/38 AC: 7 Str: 14 XL: 6 Next: 12% Magic: 6/6 EV: 17 Int: 10 God: Gold: 141 SH: 0 Dex: 21 Spells: 5/5 levels left rFire . . . a - +1 shortbow rCold . . . (shield currently unavailable) rNeg + . . c - +0 leather armour rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of regeneration Stlth ++ d - +6 ring of dexterity HPRegen 1.06/turn i - +5 ring of evasion MPRegen 0.10/turn %: no passive effects @: about to teleport A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 4.1 Fighting + Level 6.0 Ranged Weapons - Level 2.2 Dodging - Level 1.1 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 shortbow (weapon) Armour c - a +0 leather armour (worn) Jewellery d - a +6 ring of dexterity (left hand) e - an amulet of regeneration (around neck) i - a +5 ring of evasion (right hand) Potions b - a potion of attraction {unknown} g - a potion of heal wounds k - a potion of mutation m - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You shoot an arrow. The arrow completely misses the orc priest. The arrow hits the orc! You kill the orc! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! An orc comes into view. It is wielding a +0 short sword. You shoot an arrow. The orc shouts! The arrow hits the orc priest! The orc priest is severely wounded. You shoot an arrow. The arrow closely misses the orc priest. The arrow barely misses the orc. You shoot an arrow. The arrow hits the orc priest. The orc priest is severely wounded. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest hits you with a +0 flail. You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest hits you with a +0 flail. You shoot an arrow. The arrow hits the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! 1967 ||| READING scroll of teleportation. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ..# # .... ...########## .). #.........## .). #........## #.. #........) #.# #......... #. #o#######......... #...##o#............... #.....@...####......... #....##.##.## #......... #?..........# ####.##### # ....P..P.###<...# ..###..P.....)!#### . #...}..)..#### #......)..# ###.....P.# _...~P...# You could see an orc priest and an orc. Vanquished Creatures 2 orc priests (D:2) An iguana (D:3) Terence (D:3) An orc wizard (D:2) 3 adders (D:2) A dart slug (D:2) A ribbon worm (D:3) 15 orcs 6 ball pythons 5 bats 4 endoplasms 2 giant cockroaches (D:1) 4 goblins 8 jackals (D:1) 4 kobolds A quokka (D:2) 3 frilled lizards 4 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | Noticed a minotaur 0 | D:1 | 0 ||| qw: Version: 0.3-a-132-g3d54051 0 | D:1 | 0 ||| qw: Game counter: 94 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 1 | D:1 | Noticed a barachi 3 | D:1 | Noticed a troll 3 | D:1 | Noticed an oni 6 | D:1 | Noticed an oni 8 | D:1 | Noticed a formicid 9 | D:1 | Noticed an oni 11 | D:1 | Noticed a ghoul 11 | D:1 | Noticed a draconian 13 | D:1 | Noticed a merfolk 13 | D:1 | Noticed an elf 15 | D:1 | Noticed a felid 17 | D:1 | Noticed an octopode 19 | D:1 | Noticed an oni 21 | D:1 | Noticed an octopode 53 | D:1 | Reached XP level 2. HP: 12/17 MP: 2/2 391 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/3 505 | D:1 | Reached skill level 5 in Ranged Weapons 768 | D:1 | 768 ||| UPGRADING to amulet of regeneration. 773 | D:1 | 773 ||| UPGRADING to +6 ring of dexterity. 774 | D:1 | 774 ||| READING scroll labelled WISKEHEEHE. 777 | D:1 | 777 ||| READING scroll labelled IRGHIRGHAJYSSE. 777 | D:1 | 777 ||| ENCHANTING +0 shortbow. 778 | D:1 | 778 ||| READING scroll labelled AMMOFO JIOFIC. 879 | D:1 | 879 ||| READING scroll labelled ESEBBA IG NAQE. 879 | D:1 | 879 ||| IDENTIFYING murky dark potion 880 | D:1 | 880 ||| DROPPING scroll of butterflies. 881 | D:1 | 881 ||| DROPPING potion of berserk rage. 1569 | D:2 | 1569 ||| UPGRADING to +5 ring of evasion. 1570 | D:2 | 1570 ||| READING 4 scrolls of identify. 1570 | D:2 | 1570 ||| IDENTIFYING white potion 1571 | D:2 | 1571 ||| READING 3 scrolls of identify. 1571 | D:2 | 1571 ||| IDENTIFYING lumpy grey potion 1572 | D:2 | 1572 ||| READING 2 scrolls of identify. 1572 | D:2 | 1572 ||| IDENTIFYING murky cyan potion 1573 | D:2 | 1573 ||| READING scroll of identify. 1573 | D:2 | 1573 ||| IDENTIFYING clear potion 1574 | D:2 | 1574 ||| READING scroll labelled ADUAT NAS DECWEU. 1575 | D:2 | 1575 ||| DROPPING potion of lignification. 1595 | D:3 | 1595 ||| STAIRDANCE 1599 | D:2 | Reached skill level 3 in Fighting 1602 | D:3 | 1602 ||| STAIRDANCE 1609 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/4 1611 | D:3 | 1611 ||| STAIRDANCE 1627 | D:3 | 1627 ||| STAIRDANCE 1635 | D:3 | 1635 ||| STAIRDANCE 1651 | D:3 | 1651 ||| STAIRDANCE 1655 | D:3 | 1655 ||| STAIRDANCE 1657 | D:2 | 1657 ||| FLEEEEING. 1669 | D:2 | 1669 ||| FLEEEEING. 1680 | D:2 | 1680 ||| FLEEEEING. 1692 | D:2 | 1692 ||| FLEEEEING. 1693 | D:2 | Reached skill level 6 in Ranged Weapons 1693 | D:2 | Reached XP level 5. HP: 23/32 MP: 5/5 1816 | D:3 | Noticed Terence 1845 | D:3 | Killed Terence 1889 | D:3 | 1889 ||| STAIRDANCE 1891 | D:2 | 1891 ||| FLEEEEING. 1921 | D:3 | 1921 ||| STAIRDANCE 1924 | D:2 | 1924 ||| FLEEEEING. 1931 | D:3 | 1931 ||| STAIRDANCE 1936 | D:2 | Reached XP level 6. HP: 36/38 MP: 6/6 1950 | D:3 | Found a faded altar of an unknown god. 1966 | D:3 | HP: 1/38 [orc priest/divine providence (12)] 1967 | D:3 | 1967 ||| READING scroll of teleportation. 1967 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic D:2: layout_loops_ring D:3: layout_rooms, shapermc_ecumenical_altar_mp_ritualfount, minmay_between, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 5 6 | 6.0 Fighting | 3 4 | 4.1 Dodging | 2 | 2.2 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Shortbow | | 2 || 2 Fire: Shortbow | 101 | 104 || 205 Use: Scroll | 9 | 1 || 10 Armour: Leather armour | 29 | 56 || 85 Dodge: Dodged | 42 | 51 || 93 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 314 | 42 | 11.8 | 62 | 4 | 6.1 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 182 | 3 | 1.6 | 18 | 2 | 10.0 D:3 | 89 | 39 | 30.5 | 19 | 2 | 9.5 +---------+---------+-------+---------+---------+-------