qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -11, D:1) 5 stones (16, 0, D:1) a +0 mace (25, -6, D:1) a +0 robe (25, 17, D:1) a +0 spear (28, -2, D:1) 7 stones (29, 7, D:1) a +0 short sword (32, 14, D:1) a +0 chain mail (36, -10, D:1) a +0 scimitar (38, 17, D:1) a +0 dagger (42, -9, D:1) a +0 club (44, 8, D:1) 5 stones (47, -19, D:1) a scroll of amnesia 2 scrolls of noise a potion of lignification a scroll of butterflies (47, -2, D:1) a +0 hand axe (50, 22, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) the amulet of Grace {Acrobat ^Drain Int+6} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+6: It affects your intelligence (+6). ^Drain: It drains your maximum health when unequipped. (6, 25, D:2) a +0 sling a +0 dagger (6, 30, D:2) a book of Beasts (34, 6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (6, -16, D:3) a ball python corpse (10, -15, D:3) a +0 vampiric hand axe (10, -14, D:3) a +0 short sword (13, 6, D:3) a +0 dagger (16, -12, D:3) a +0 hand axe an orc corpse (20, -1, D:3) a +0 short sword 5 stones (20, 8, D:3) a +0 club an orc corpse (21, 3, D:3) a +1 pair of gloves (unseen) (21, 9, D:3) a +0 hand axe a +0 short sword a +0 ring mail a +0 club a +0 ring mail an orc corpse (22, -1, D:3) a +0 dagger a goblin corpse (22, 9, D:3) a bat corpse (23, -3, D:3) a +0 short sword 8 poisoned darts (32, 6, D:3) a frilled lizard corpse (39, 19, D:3) a +0 ring mail