qw Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, 4, D:1) a +0 dagger (17, 27, D:1) a stone (20, 4, D:1) a scroll of butterflies (22, 6, D:1) a +2 dagger of venom (24, 6, D:1) a +0 whip 2 stones (26, -4, D:1) a +0 chain mail (36, -7, D:1) a potion of ambrosia a scroll of butterflies a +0 leather armour a +0 dagger Level 2 of the Dungeon [Shop] Ywkovvir's Distillery a potion of brilliance (52 gold) a potion of resistance (130 gold) a potion of might (52 gold) a potion of might (52 gold) a potion of heal wounds (65 gold) a potion of degeneration (13 gold) a potion of enlightenment (65 gold) a potion of mutation (104 gold) [Shop] Ahobedwi's Weapon Emporium a +0 war axe (49 gold) the +11 hand axe of Edopipat {drain, rN+ Dex+2 Stlth-} (1041 gold) Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. a +0 hand axe (42 gold) 5 stones (7 gold) a +1 mace of holy wrath (173 gold) a +0 trident of flaming (116 gold) [Shop] Qyti's Weapon Shoppe (Shop contents are unknown) [Shop] Heusk's Book Emporium the Compendium of Ghoulish Exhalation (546 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Death's Door Necromancy 9 the Grimoire of Spelunking and Abhorrent Acts (520 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Animate Armour Summoning/Earth 4 c - Shatter Earth 9 the Folio of Shades (312 gold) Spells Type Level a - Necrotise Necromancy 1 b - Anguish Hexes/Necromancy 4 c - Dispel Undead Necromancy 4 a book of Air (286 gold) the Elucidation of Hail (416 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Ozocubu's Armour Ice 3 c - Ozocubu's Refrigeration Ice 7 a book of Misfortune (442 gold) a Fen Folio (546 gold) a book of Weapons (364 gold) a book of the Tundra (390 gold) a book of Spatial Translocations (234 gold) (9, 3, D:2) a scroll of fog (12, -40, D:2) a +0 leather armour (15, 0, D:2) a +0 leather armour (17, 0, D:2) a staff of fire (18, -26, D:2) a +0 club a +0 club (20, 19, D:2) a beast talisman (26, 14, D:2) a book of Annihilations (28, -39, D:2) a +0 long sword (30, -22, D:2) 7 stones (32, -16, D:2) a +0 short sword (32, 9, D:2) 9 stones (34, 14, D:2) a flux talisman (36, 12, D:2) a scroll of teleportation (42, -8, D:2) a book of Scorching (48, -3, D:2) a +0 ring mail (50, -18, D:2) a +0 dagger (50, -16, D:2) a +0 dagger a +0 dagger a +0 short sword of holy wrath a +0 animal skin a +0 club (50, -15, D:2) a +0 dagger a +0 robe a +0 dagger a +0 dagger (50, -11, D:2) a +0 dagger (51, -12, D:2) a +0 club Level 3 of the Dungeon [Shop] Tuadgh's Armour Boutique the +3 leather armour of Theory {rCorr} (414 gold) rCorr: It protects you from acid and corrosion. a +0 robe (9 gold) a +2 robe of fire resistance (247 gold) a +1 plate armour of cold resistance (490 gold) a +3 plate armour of fire resistance (630 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) the +0 toga "Victory" {*Victory Clar} (840 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. the +2 pair of boots of the Blind Marksman {rElec Will- rCorr} (418 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a +0 ring mail (56 gold) a +0 leather armour (28 gold) (0, 1, D:3) a +0 hand axe (2, -1, D:3) a +0 short sword a +0 leather armour (2, 0, D:3) a +0 short sword (3, -1, D:3) a +0 dagger a +0 robe a +0 flail a +0 chain mail (10, 2, D:3) a +0 spear (12, 5, D:3) 9 stones (22, 20, D:3) a +0 chain mail (26, 18, D:3) a +0 spear (28, 4, D:3) a +0 club (29, 6, D:3) a scroll of noise (30, -10, D:3) a +2 flail of draining a +0 ring mail (31, 4, D:3) a +0 ring mail (31, 33, D:3) 5 javelins (32, -26, D:3) a staff of conjuration (32, -22, D:3) a potion of brilliance a potion of lignification (42, -2, D:3) a flux talisman (44, -8, D:3) a +0 ring mail (46, -14, D:3) a hound corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger an orc corpse (1, 0, D:4) a +0 club (still there?) a +2 ring mail of fire resistance (still there?) an orc corpse (still there?) (1, 1, D:4) a +0 short sword a +0 leather armour (4, 0, D:4) a wand of mindburst (11) (5, -3, D:4) 2 stones (7, -3, D:4) a +0 hand axe an orc corpse