qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -2, D:1) 8 stones (5, 10, D:1) a potion of brilliance a scroll of blinking a scroll of butterflies (17, 10, D:1) a +0 scale mail (19, -6, D:1) a scroll of noise (19, -5, D:1) a +0 short sword (19, -4, D:1) 6 gold pieces (20, -6, D:1) a scroll of blinking (20, -5, D:1) a +0 leather armour (20, -4, D:1) a potion of curing (21, -6, D:1) a +0 long sword (21, -5, D:1) a scroll of revelation (21, -4, D:1) a stone (28, 2, D:1) a +0 spear (29, 6, D:1) a +0 club (31, 10, D:1) a +0 whip (37, 0, D:1) a +0 whip (39, 0, D:1) a +0 short sword (44, 12, D:1) a +0 club (47, -13, D:1) a +0 leather armour (48, -3, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 13 gold pieces (2, -1, D:2) a +0 dagger (6, -1, D:2) a +0 club a rat corpse (6, 0, D:2) a +0 club (13, -18, D:2) a +0 dagger a stone a kobold skeleton (23, -24, D:2) a frilled lizard corpse (skeletalised by now) (27, -37, D:2) a +0 dagger 5 stones (27, -36, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, -11, D:2) a +0 robe (36, 2, D:2) 4 large rocks (37, 0, D:2) a +0 leather armour (41, -13, D:2) a bat corpse (45, -15, D:2) a Young Poisoner's Handbook (46, -13, D:2) 2 poisoned darts