qw Level 1 of the Dungeon (6, -11, D:1) a +0 robe (9, -7, D:1) a +0 short sword (9, -2, D:1) a +0 short sword (12, 3, D:1) a +0 dagger (17, -11, D:1) a +0 ring mail (18, -13, D:1) 5 stones (24, 16, D:1) a scroll of butterflies a ring of wizardry a +0 leather armour (24, 23, D:1) a +0 ring mail (25, 24, D:1) a +0 dagger (28, -15, D:1) a +0 dagger a +0 club (30, 29, D:1) a +0 mace (36, 20, D:1) a +0 short sword (38, -15, D:1) 4 stones (39, 8, D:1) 2 poisoned darts (45, -18, D:1) a +0 club (61, 35, D:1) 3 poisoned darts (65, 32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones (8, 1, D:2) 2 scrolls of poison (11, -9, D:2) 6 poisoned darts (15, -23, D:2) a +0 ring mail (30, -33, D:2) 3 stones (42, -31, D:2) a +0 short sword of protection 5 stones (42, -28, D:2) a +0 chain mail (44, -9, D:2) 5 stones (46, -17, D:2) a +0 hand axe (48, -13, D:2) a +0 flail (49, -22, D:2) a large rock Level 3 of the Dungeon (5, -9, D:3) a +0 dagger (8, -25, D:3) a +0 leather armour (9, 7, D:3) a +0 hand axe (12, -28, D:3) a book of Touch (24, -6, D:3) 3 poisoned darts (25, 5, D:3) a +0 hand axe (29, -3, D:3) 7 stones (30, -7, D:3) a book of Weapons (36, -11, D:3) a +0 dagger a +0 leather armour (39, -24, D:3) a +0 whip (45, -30, D:3) 3 scrolls of vulnerability Level 4 of the Dungeon [Shop] Cusiqy's General Store 4 stones (4 gold) 4 stones (4 gold) a +0 morningstar (48 gold) a scroll of revelation (90 gold) a +0 mace (36 gold) a +10 plate armour of ponderousness (600 gold) a ring of protection from cold (300 gold) [Shop] Cahepnor's Jewellery Emporium an amulet of magic regeneration (330 gold) an amulet of magic regeneration (330 gold) a storm talisman (880 gold) an amulet of the acrobat (330 gold) the ring "Jucir" {rN+ Stlth+} (327 gold) [ring of positive energy] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (632 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). [Shop] Wopoul's Antique Weapon Shop a +0 dagger (40 gold) a +0 sling (30 gold) a +0 quarterstaff (80 gold) a +0 hand axe (60 gold) a +0 flail (70 gold) a +0 trident (70 gold) a +0 morningstar (80 gold) [Shop] Oxusm's General Store a +0 leather armour (20 gold) a +0 plate armour (230 gold) a +0 halberd of protection (68 gold) a wand of digging (7) (294 gold) a +0 short sword (30 gold) a +3 mace of draining (224 gold) (1, 3, D:4) a +0 dagger (3, 24, D:4) a potion of berserk rage (11, 23, D:4) a +0 whip (14, 43, D:4) 3 boomerangs (15, 35, D:4) a +0 dagger (19, 12, D:4) 4 poisoned darts (32, 6, D:4) a +0 shortbow (37, 8, D:4) a +1 short sword of venom (38, 30, D:4) a quokka corpse (skeletalised by now) (42, -10, D:4) a +0 quarterstaff the Ecumenical Temple