qw Level 1 of the Dungeon (0, 0, D:1) a +2 antimagic dagger (2, 2, D:1) a +0 spear (2, 3, D:1) a book of Geomancy (3, 34, D:1) 2 atropa-tipped darts (8, 15, D:1) a +0 scale mail (10, 28, D:1) a +0 club (11, 28, D:1) a +0 leather armour (14, -5, D:1) 5 poisoned darts (16, -1, D:1) a +0 whip (19, -4, D:1) a +0 sling (33, -1, D:1) a +0 spear (39, 9, D:1) a +0 short sword (42, -3, D:1) a +0 club (42, 34, D:1) a +0 club (45, 29, D:1) a ball python corpse (skeletalised by now) (46, 34, D:1) a potion of ambrosia a scroll of butterflies a +0 leather armour (47, 0, D:1) 3 stones (48, 32, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, -19, D:2) 8 stones (4, 28, D:2) an adder corpse (skeletalised by now) (7, -26, D:2) a +0 mace (7, -23, D:2) a +0 robe (10, 25, D:2) a +0 dagger