qw Level 1 of the Dungeon (1, 1, D:1) a stone (4, -13, D:1) a +0 whip (5, -18, D:1) a +0 dagger 5 stones (6, -14, D:1) a +0 leather armour (7, -13, D:1) 4 stones (7, -11, D:1) a +0 hand axe (17, 13, D:1) a +0 dagger (19, 12, D:1) a +0 dagger (26, -13, D:1) a +0 club (35, 13, D:1) a scroll of butterflies a +0 leather armour (47, 31, D:1) a +0 club (49, 8, D:1) a +0 club Level 2 of the Dungeon (4, 8, D:2) a +0 chain mail (18, -3, D:2) 4 stones (28, 22, D:2) a +0 robe (41, -12, D:2) a book of the Senses (48, 7, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Egokkenoo's Jewellery Shop the amulet "Uroitz" {rC- Regen+ Str+5 Int+3} (561 gold) [amulet of regeneration] Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. a ring of fire (300 gold) a ring of wizardry (360 gold) a ring of resist corrosion (240 gold) a +5 ring of evasion (432 gold) the ring "Zinwymp" {*Corrode +Blink rPois MP+9 Dex+6} (810 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). rPois: It protects you from poison MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. a ring of wizardry (360 gold) a ring of positive energy (240 gold) (2, -12, D:3) 4 poisoned darts (9, -1, D:3) a +0 whip (9, 0, D:3) a +1 scale mail of positive energy a +0 mace (11, -6, D:3) a potion of brilliance (20, 1, D:3) a +0 leather armour (21, 29, D:3) 3 stones (24, 5, D:3) 3 stones (26, 20, D:3) a +0 pair of gloves (39, -4, D:3) a scroll of vulnerability (45, -11, D:3) a book of Blood (45, -7, D:3) a +0 club (47, -8, D:3) a +0 club (47, -4, D:3) a +0 dire flail (54, -3, D:3) 3 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (11, 28, D:4) a +0 dagger a +0 robe (16, -3, D:4) a book of Blood (16, 13, D:4) a +0 ring mail (16, 35, D:4) a +0 falchion a +0 war axe a +0 robe a +0 dagger (19, 15, D:4) a +0 robe (19, 41, D:4) 5 poisoned darts (21, 15, D:4) a +0 whip (26, 48, D:4) a +0 hand axe (27, 43, D:4) a +0 dagger a +0 sling (28, 3, D:4) a +0 quarterstaff (30, 19, D:4) a +0 cloak (31, 51, D:4) a +0 club (37, 34, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Leiclief's General Store a +2 trident of protection (178 gold) 3 stones (3 gold) the +5 moon troll leather armour {Spirit, Regen++ MP+5} (654 gold) MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. a +0 dagger (22 gold) 7 stones (7 gold) 4 stones (4 gold) a +0 chain mail (49 gold) a potion of attraction (33 gold) (0, 0, D:5) 3 stones (1, 32, D:5) the +10 hand axe "Erenk" {drain, rPois Will++ MP+9} rPois: It protects you from poison Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). (2, 57, D:5) a scorpion corpse (15, -4, D:5) a hound corpse (skeletalised by now) (23, 11, D:5) 4 atropa-tipped darts (39, 37, D:5) a stone (41, 45, D:5) a +0 club a +0 leather armour (42, 35, D:5) a +0 ring mail (42, 57, D:5) a +0 robe a +0 dagger (43, 57, D:5) a +0 hand axe a +0 dagger (47, 49, D:5) a +0 chain mail a +0 club (47, 50, D:5) a +0 leather armour a +0 war axe a +0 hand axe (47, 57, D:5) a +0 ring mail a +0 flail (57, 55, D:5) a +0 plate armour