qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -8, D:1) a +0 club (4, 4, D:1) a +0 flail (7, -10, D:1) a +0 short sword (11, 5, D:1) a +0 mace (11, 15, D:1) 5 stones (12, 27, D:1) a scroll of butterflies (12, 29, D:1) a +0 flail (13, 9, D:1) a +0 robe (14, -2, D:1) a +0 club (14, 4, D:1) a +0 club (20, -9, D:1) a +0 dagger (26, -11, D:1) a +0 club (49, -11, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -24, D:2) a book of Spectacle (9, -51, D:2) a +0 dagger (12, -25, D:2) a +0 rapier (13, -59, D:2) a +0 whip (13, -35, D:2) a +0 dagger (17, -1, D:2) a +0 short sword (31, -10, D:2) a +0 dagger (32, -48, D:2) a +0 scale mail (36, 2, D:2) a +0 leather armour (37, -4, D:2) a +0 club (40, -1, D:2) a blade talisman (43, -13, D:2) a +0 club (44, -57, D:2) a +0 chain mail (44, -30, D:2) a +0 scythe a +0 robe (45, -12, D:2) the +5 long sword of Bej Hawk {spect, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (54, -61, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (12, 6, D:3) an adder skeleton (15, 10, D:3) a +0 whip (15, 19, D:3) a scroll of enchant weapon (16, -4, D:3) a +0 long sword (17, 5, D:3) a staff of death (24, -3, D:3) a +0 dagger a +0 leather armour (24, -2, D:3) a +0 dagger an orc skeleton (25, -4, D:3) a +0 short sword 3 boomerangs a +0 leather armour (25, -3, D:3) a +0 club (32, -2, D:3) a bombardier beetle corpse (36, 9, D:3) a +0 falchion (38, 35, D:3) an adder corpse (40, -1, D:3) a flux talisman (41, 9, D:3) a +0 dagger a goblin corpse (42, 8, D:3) a frilled lizard corpse (43, 27, D:3) a +0 leather armour (44, 25, D:3) a scroll of blinking