Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 9120755394034505643 76 qw the Shooter (level 4, 0/28 HPs) Began as a Gargoyle Hunter on Jan 19, 2024. Shot with an arrow by a centaur (12 damage) ... on level 4 of the Dungeon. The game lasted 00:00:09 (2487 turns). qw the Shooter (Gargoyle Hunter) Turns: 2487, Time: 00:00:09 Health: 0/28 AC: 12 Str: 15 XL: 4 Next: 32% Magic: 4/4 EV: 11 Int: 9 God: Gold: 180 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg + . . e - +0 ring mail rPois inf (no helmet) rElec + h - +0 cloak rCorr . i - +0 pair of gloves SInv . m - +0 pair of boots Will +.... (no amulet) Stlth + c - ring of Gozag's Respect {Will+ Dex+3} HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 229 gold pieces. You spent 49 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.0 Fighting + Level 5.2 Ranged Weapons - Level 1.1 Armour - Level 1.5 Dodging - Level 1.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour e - a +0 ring mail (worn) h - a +0 cloak (worn) i - a +0 pair of gloves (worn) m - a +0 pair of boots (worn) Jewellery c - the ring of Gozag's Respect (left hand) {Will+ Dex+3} (You found it on level 2 of the Dungeon) [ring of willpower] Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. k - a ring of fire Wands p - a wand of charming (6) Potions d - a potion of curing g - a potion of cancellation j - a potion of haste {unknown} l - a potion of lignification {unknown} q - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 [ Message History Found a leather armour. Found a stone staircase leading up. You now have 180 gold pieces (gained 15). A hobgoblin comes into view. You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin shouts! The hobgoblin is almost dead. A hobgoblin is nearby! You shoot an arrow. The arrow hits the hobgoblin but does no damage. The hobgoblin is almost dead. You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! A centaur comes into view. You shoot an arrow. The centaur shouts! The arrow hits the centaur! The centaur is moderately wounded. The centaur wields a +1 orcbow of flaming. It bursts into flame! The centaur shoots an arrow. The arrow hits you. The arrow burns you. The centaur shoots an arrow. The arrow barely misses you. You shoot an arrow. The arrow barely misses the centaur. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. You shoot an arrow. The arrow hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow misses you. You hear a shout! You shoot an arrow. The arrow hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! The arrow burns you. You shoot an arrow. The arrow barely misses the centaur. A hobgoblin comes into view. You shoot an arrow. The arrow hits the centaur but does no damage. The centaur is severely wounded. The centaur shoots an arrow. The arrow barely misses you. You shoot an arrow. The arrow closely misses the centaur. The centaur shoots an arrow. The arrow hits you! You die... #................ #................ .##.............# ................# ##..............# ##.............# #.....>.......## #[..###.....##..### ..... #....###.@..# .#### #.<........%c.g.. .......###.....#.# ####.### ##...## ## #..# .## ## You could see a centaur and a hobgoblin. Vanquished Creatures An adder (D:2) 2 ribbon worms A dart slug (D:2) 5 orcs (D:3) 4 ball pythons 5 bats 3 endoplasms (D:3) 4 giant cockroaches 5 goblins 5 hobgoblins 3 jackals (D:2) A quokka (D:3) 3 frilled lizards 3 kobolds 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.3-a-132-g3d54051 0 | D:1 | 0 ||| qw: Game counter: 261 0 | D:1 | 0 ||| qw: Melee chars always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after clearing Dungeon:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Goals: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 98 | D:1 | Found Vyntu's Armour Shop. 98 | D:1 | Noticed an animated storm dragon scales 204 | D:1 | Noticed an animated plate armour 239 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 281 | D:1 | 281 ||| BUYING +0 pair of gloves (49 gold). 281 | D:1 | Bought a +0 pair of gloves for 49 gold pieces 958 | D:1 | 958 ||| UPGRADING to +0 ring mail. 968 | D:1 | 968 ||| DROPPING +0 leather armour. 969 | D:1 | 969 ||| UPGRADING to +0 cloak. 974 | D:1 | 974 ||| UPGRADING to +0 pair of gloves. 979 | D:1 | 979 ||| READING scroll labelled EBRAPR IKHLYO. 980 | D:1 | 980 ||| READING 2 scrolls labelled KIOSMU BATAHI. 981 | D:1 | 981 ||| READING scroll labelled VERAEF YPIA. 981 | D:1 | 981 ||| IDENTIFYING cyan potion 982 | D:1 | 982 ||| DROPPING scroll of butterflies. 983 | D:1 | 983 ||| DROPPING scroll of blinking. 1104 | D:2 | Identified the ring of Gozag's Respect {Will+ Dex+3} 1114 | D:2 | Reached skill level 1 in Armour 1127 | D:2 | 1127 ||| RETREEEEATING. 1128 | D:2 | 1128 ||| RETREEEEATING. 1129 | D:2 | 1129 ||| RETREEEEATING. 1138 | D:2 | Reached XP level 3. HP: 15/21 MP: 3/3 1145 | D:2 | 1145 ||| FLEEEEING. 1370 | D:2 | Reached skill level 5 in Ranged Weapons 1590 | D:2 | You fall into a shaft and drop 1 floor! 1807 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/4 1813 | D:3 | Reached skill level 3 in Fighting 1836 | D:3 | 1836 ||| FLEEEEING. 1838 | D:3 | 1838 ||| STAIRDANCE 1939 | D:2 | 1939 ||| UPGRADING to +0 pair of boots. 1944 | D:2 | 1944 ||| UPGRADING to ring of Gozag's Respect {Will+ | Dex+3}. 1945 | D:2 | 1945 ||| READING 2 scrolls of identify. 1945 | D:2 | 1945 ||| IDENTIFYING green potion 1946 | D:2 | 1946 ||| READING scroll of identify. 1946 | D:2 | 1946 ||| IDENTIFYING bubbling yellow potion 1947 | D:2 | 1947 ||| READING 2 scrolls labelled ESSYES XAEDGHUKOM. 1948 | D:2 | 1948 ||| READING 3 scrolls labelled UTUSSO JONGO. 1966 | D:2 | 1966 ||| READING scroll labelled ICREL UDWISUD QEZ. 1967 | D:2 | 1967 ||| FLEEEEING. 1970 | D:2 | 1970 ||| DROPPING scroll of fear. 1971 | D:2 | 1971 ||| DROPPING potion of attraction. 1972 | D:2 | 1972 ||| DROPPING 2 scrolls of torment. 2432 | D:3 | 2432 ||| READING scroll labelled GEWEYSHR XENIU. 2480 | D:4 | Noticed a centaur 2487 | D:4 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, serial_shops, nicolae_shop_mannequins, minmay_pentomino_u2 D:2: layout_basic D:3: layout_loops_ring, chequers_serial_rivers_room_b D:4: layout_layer_cave, serial_shops, shop, minmay_surrounded Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 | 1.1 Ranged Weapons | 5 | 5.2 Fighting | 3 | 3.0 Dodging | | 1.5 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 138 | 58 || 196 Use: Scroll | 3 | 6 || 9 Armour: Leather armour | 17 | || 17 Ring mail | 23 | 18 || 41 Dodge: Dodged | 38 | 16 || 54 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 109 | 0 | 0.0 | 49 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 42 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 43 | 0 | 0.0 | 20 | 0 | 0.0 D:4 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------